SVN changelog

944 by VorteX

Bugfix patch: camera now fixed to the start position when level starts, fixed game lag (shadowmap calculation for one frame) when enter graveyard on graphics mode "high". Player now automatically dropped to floor on spawn (in case of start spots placed higher than needed).
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain_devkit/quakec/csprogs.dat/camera.qc
  •   kain_devkit/quakec/csprogs.dat/weather.qc
  •   kain_devkit/quakec/progs.dat/client.qc
  •   kain_devkit/quakec/shared/temp_entities.qc

 

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