SVN changelog

985 by VorteX

add monster/startpoint models to editor, tweaked legacy animationsadded gravedigger to crypt1
Added
  •   kain/models/editor/enemy.mdo
  •   kain/models/editor/enemy.psd
  •   kain/models/editor/enemy_ghast.jpg
  •   kain/models/editor/enemy_ghast.md2
  •   kain/models/editor/enemy_ghast.pcx
  •   kain/models/editor/enemy_ghoul.jpg
  •   kain/models/editor/enemy_ghoul.md2
  •   kain/models/editor/enemy_ghoul.pcx
  •   kain/models/editor/enemy_gravedigger.jpg
  •   kain/models/editor/enemy_gravedigger.md2
  •   kain/models/editor/enemy_gravedigger.pcx
  •   kain/models/editor/enemy_skeleton_green.jpg
  •   kain/models/editor/enemy_skeleton_green.md2
  •   kain/models/editor/enemy_skeleton_green.pcx
  •   kain/models/editor/info_player_entry.jpg
  •   kain/models/editor/info_player_entry.md2
  •   kain/models/editor/info_player_entry.pcx
  •   kain/models/editor/info_player_start.jpg
  •   kain/models/editor/info_player_start.md2
  •   kain/models/editor/info_player_start.pcx
Modified
  •   kain/maps/crypt1.bsp
  •   kain/maps/crypt1.map
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain_devkit/quakec/progs.dat/client.qc
  •   kain_devkit/quakec/progs.dat/m_ghoul.qc
  •   kain_devkit/quakec/progs.dat/m_grvdigger.qc
  •   kain_devkit/quakec/progs.dat/m_skeleton.qc
  •   kain_devkit/quakec/progs.dat/player.qc
  •   kain_mapedit/kain.game/kain/entities.ent

 

 Model     Texture     Level     Audio     Script file   

  Folder     Document     Binary file     Other