SVN changelog 985 by VorteX add monster/startpoint models to editor, tweaked legacy animationsadded gravedigger to crypt1 Added kain/models/editor/enemy.mdo kain/models/editor/enemy.psd kain/models/editor/enemy_ghast.jpg kain/models/editor/enemy_ghast.md2 kain/models/editor/enemy_ghast.pcx kain/models/editor/enemy_ghoul.jpg kain/models/editor/enemy_ghoul.md2 kain/models/editor/enemy_ghoul.pcx kain/models/editor/enemy_gravedigger.jpg kain/models/editor/enemy_gravedigger.md2 kain/models/editor/enemy_gravedigger.pcx kain/models/editor/enemy_skeleton_green.jpg kain/models/editor/enemy_skeleton_green.md2 kain/models/editor/enemy_skeleton_green.pcx kain/models/editor/info_player_entry.jpg kain/models/editor/info_player_entry.md2 kain/models/editor/info_player_entry.pcx kain/models/editor/info_player_start.jpg kain/models/editor/info_player_start.md2 kain/models/editor/info_player_start.pcx Modified kain/maps/crypt1.bsp kain/maps/crypt1.map kain/progs.dat kain/progs.lno kain_devkit/quakec/progs.dat/client.qc kain_devkit/quakec/progs.dat/m_ghoul.qc kain_devkit/quakec/progs.dat/m_grvdigger.qc kain_devkit/quakec/progs.dat/m_skeleton.qc kain_devkit/quakec/progs.dat/player.qc kain_mapedit/kain.game/kain/entities.ent Model Texture Level Audio Script file Folder Document Binary file Other