SVN changelog

1070 by VorteX

more work on ziegsturhl inn
Added
  •   kain/maps/ziegsturhl_inn.rtlights
  •   kain/scripts/models_captive.shader (from /trunk/bo1/kain/scripts/captives.shader:1066)
  •   kain/scripts/models_envmap.shader (from /trunk/bo1/kain/scripts/envmaps.shader:1066)
  •   kain/scripts/models_fx.shader (from /trunk/bo1/kain/scripts/fx.shader:1066)
  •   kain/scripts/models_item.shader (from /trunk/bo1/kain/scripts/items.shader:1066)
  •   kain/scripts/models_mapmodel.shader (from /trunk/bo1/kain/scripts/mapmodels.shader:1066)
  •   kain/scripts/models_plant.shader (from /trunk/bo1/kain/scripts/plants.shader:1066)
  •   kain/scripts/models_scenery.shader (from /trunk/bo1/kain/scripts/scenery.shader:1066)
  •   kain/scripts/models_skeleton.shader (from /trunk/bo1/kain/scripts/skeleton.shader:1066)
  •   kain/scripts/models_sky.shader (from /trunk/bo1/kain/scripts/sky.shader:1066)
  •   kain/scripts/textures_decals.shader (from /trunk/bo1/kain/scripts/decals.shader:1066)
  •   kain/scripts/textures_liquid.shader (from /trunk/bo1/kain/scripts/liquids.shader:1066)
  •   kain/scripts/textures_mausoleum.shader (from /trunk/bo1/kain/scripts/mausoleum.shader:1066)
  •   kain/scripts/textures_mural.shader (from /trunk/bo1/kain/scripts/murals.shader:1066)
  •   kain/scripts/textures_overlay.shader (from /trunk/bo1/kain/scripts/overlay.shader:1066)
  •   kain/scripts/textures_surfaces.shader (from /trunk/bo1/kain/scripts/surfaces.shader:1066)
  •   kain/scripts/textures_terrain.shader (from /trunk/bo1/kain/scripts/terrain.shader:1066)
  •   kain/scripts/textures_town.shader
  •   kain/textures/towns/floor2_1.psd
  •   kain/textures/towns/floor2_1.tga
  •   kain/textures/towns/floor2_2.tga
  •   kain/textures/towns/floor2_3.tga
  •   kain/textures/towns/floor2_4.tga
  •   kain/textures/towns/misc1_1.psd
  •   kain/textures/towns/misc1_1.tga
  •   kain/textures/towns/wall1_3.psd
  •   kain/textures/towns/wall1_3.tga
  •   kain/textures/towns/wall1_4.psd
  •   kain/textures/towns/wood1_2.psd
  •   kain/textures/towns/wood1_2.tga
  •   kain/textures/towns/wood1_3.tga
  •   kain/textures/towns/wood1_4.psd
  •   kain/textures/towns/wood1_4.tga
  •   kain/textures/towns/wood2_1.psd
  •   kain/textures/towns/wood2_1.tga
  •   kain/textures/towns/wood3_1.psd
  •   kain/textures/towns/wood3_1.tga
  •   kain/textures/towns/wood3_2.tga
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/ziegsturhl_inn.bsp
  •   kain/maps/ziegsturhl_inn.map
  •   kain/models/mapobjects/inn/table.psd
  •   kain/models/mapobjects/inn/table1.tga
  •   kain/models/mapobjects/inn/table1_norm.tga
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/scripts/shaderlist.txt
  •   kain/scripts/writeoverlayshaders.cmd
  •   kain/scripts/writeterrainshaders.cmd
  •   kain/textures/towns/floor1_1.psd
  •   kain/textures/towns/floor1_1.tga
  •   kain/textures/towns/wall1_1.psd
  •   kain/textures/towns/wall1_1.tga
  •   kain/textures/towns/wall1_2.psd
  •   kain/textures/towns/wall1_2.tga
  •   kain/textures/towns/wood1_1.psd
  •   kain/textures/towns/wood1_1.tga
  •   kain_devkit/quakec/csprogs.dat/weather.qc
  •   kain_devkit/quakec/progs.dat/objects.qc
  •   kain_devkit/quakec/progs.dat/player.qc
  •   kain_devkit/quakec/q3map2.ss
  •   kain_devkit/quakec/shared/sharedefs.qc
  •   kain_mapedit/kain.game/kain/entities.ent
Deleted
  •   kain/scripts/captives.shader
  •   kain/scripts/decals.shader
  •   kain/scripts/envmaps.shader
  •   kain/scripts/fx.shader
  •   kain/scripts/items.shader
  •   kain/scripts/liquids.shader
  •   kain/scripts/mapmodels.shader
  •   kain/scripts/mausoleum.shader
  •   kain/scripts/murals.shader
  •   kain/scripts/overlay.shader
  •   kain/scripts/plants.shader
  •   kain/scripts/scenery.shader
  •   kain/scripts/skeleton.shader
  •   kain/scripts/sky.shader
  •   kain/scripts/surfaces.shader
  •   kain/scripts/terrain.shader

 

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