SVN changelog 1317 by VorteX 2 more monsters: added rogue and rogue merc, ranged attack ai is unfinishedcaulk - make solid again Added kain/models/editor/enemy_rogue.jpg kain/models/editor/enemy_rogue.md2 kain/models/editor/enemy_rogue.pcx kain/models/editor/enemy_rogue_merc.jpg kain/models/editor/enemy_rogue_merc.md2 kain/models/editor/enemy_rogue_merc.pcx kain_devkit/quakec/progs.dat/m_rogue.qc Modified kain/progs.dat kain/progs.lno kain/scripts/common.shader kain_devkit/quakec/progs.dat/ai.qc kain_devkit/quakec/progs.dat/defs.qc kain_devkit/quakec/progs.dat/legacystuff.qc kain_devkit/quakec/progs.dat/m_brigand.qc kain_devkit/quakec/progs.dat/m_ghoul.qc kain_devkit/quakec/progs.dat/m_grvdigger.qc kain_devkit/quakec/progs.dat/m_skeleton.qc kain_devkit/quakec/progs.dat/m_townsman.qc kain_devkit/quakec/progs.dat/projectiles.qc kain_devkit/quakec/qcc.pragma kain_make/installscript/installationscript.txt kain_mapedit/kain.game/kain/entities.ent Model Texture Level Audio Script file Folder Document Binary file Other