SVN changelog

1387 by VorteX

new graphics:- Table2 textured- Table4 - new variant of Table1- Chair2 - new variant of chair1.psd- new build of Ziegsturhl_hFixed:- upped shadowmapping bias on indoor maps (0.001 -> 0.003)- added pushable_chair2- swords remains in kain hand in death scene- upped z ofs for firstperson camera- added cubemap faces for writeskipshaders.cmd
Added
  •   kain/models/mapobjects/inn/table2.md3
  •   kain/models/mapobjects/inn/table2.psd
  •   kain/models/mapobjects/inn/table2.tga
  •   kain/models/mapobjects/inn/table2_gloss.tga
  •   kain/models/mapobjects/inn/table2_norm.tga
  •   kain/models/mapobjects/inn/table4.md3
  •   kain/models/mapobjects/inn/table4.psd
  •   kain/models/mapobjects/inn/table4.tga
  •   kain/models/mapobjects/inn/table4_gloss.tga
  •   kain/models/mapobjects/inn/table4_norm.tga
  •   kain/models/pushables/chair2.md3
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/ziegsturhl_h.bsp
  •   kain/maps/ziegsturhl_h.map
  •   kain/models/pushables/chair1.psd
  •   kain/models/pushables/chair1.tga
  •   kain/models/pushables/chair1_gloss.tga
  •   kain/models/pushables/chair1_norm.tga
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/scripts/models_mapmodel.shader
  •   kain/scripts/models_scenery.shader
  •   kain/scripts/skip.shader
  •   kain/scripts/writeskipshaders.cmd
  •   kain_devkit/quakec/csprogs.dat/camera.qc
  •   kain_devkit/quakec/csprogs.dat/world.qc
  •   kain_devkit/quakec/progs.dat/objects.qc
  •   kain_devkit/quakec/progs.dat/player.qc
  •   kain_mapedit/kain.game/kain/entities.ent

 

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