SVN changelog

1394 by VorteX

new build of ziegsturhl_h, added new rag texturesprologue2 updated with pile of apples.updated GLSL postprocess shader.+ some little fixes
Added
  •   kain/textures/towns/metal6_1.psd
  •   kain/textures/towns/metal6_1.tga
  •   kain/textures/towns/metal6_1_gloss.tga
  •   kain/textures/towns/metal6_1_norm.tga
  •   kain/textures/towns/misc1_1.tga
  •   kain/textures/towns/misc1_1_gloss.tga
  •   kain/textures/towns/misc1_1_norm.tga
  •   kain/textures/towns/rags1_3.psd
  •   kain/textures/towns/rags1_4.psd
  •   kain/textures/towns/rags1_4.tga
  •   kain/textures/towns/rags1_4_norm.tga
  •   kain/textures/towns/rags2_1.tga
  •   kain/textures/towns/rags2_1_norm.tga
  •   kain/textures/towns/rags2_2.psd
  •   kain/textures/towns/rags2_2.tga
  •   kain/textures/towns/rags2_2_norm.tga
Modified
  •   kain/glsl/default.glsl
  •   kain/maps/prologue2.bsp
  •   kain/maps/prologue2.map
  •   kain/maps/ziegsturhl_h.bsp
  •   kain/maps/ziegsturhl_h.map
  •   kain/script/locale/ru-RU/video/ACT1.dpsubs
  •   kain/scripts/models_mapmodel.shader
  •   kain/scripts/textures_town.shader
  •   kain/textures/towns/rags1_1.psd
  •   kain/textures/towns/rags1_1.tga
  •   kain/textures/towns/rags1_2.psd
  •   kain/textures/towns/rags1_2.tga
  •   kain/textures/towns/rags1_2_norm.tga
  •   kain/textures/towns/rags1_3.tga
  •   kain/textures/towns/rags1_3_norm.tga
  •   kain/textures/towns/rags2_1.psd

 

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