SVN changelog

1423 by VorteX

Bugfix patch:- fixed rogue AI bugs, fixed knife ot hitting player, rerun of installscript.cmd is required- fixed bug in material system that caused to return wrong material codes- torch ambientsound made louder (0.15 -> 0.25)- added support for streamed ents in savegame system, streamed ents is typically minions and dead forms makd out of monster (ethereal, undead form)- added control mind and spirit wrap projectiles- ethereal form monsters now ressurect in 3 hours- raisedgravedigger's attack dist- some minor fixes- brigands now not hate civillians by default, they will hate them once they have "brigand" spawnflag, need to update maps for that reason- ai now hates once get hit- fixed double posession error- undead and ethereal forms have no fov check in ai_checksight- bring back cinematic camera to decorator (buggy)- fixed type in kain;s quote about ziegsturhl_h- added overlay layer to water, yet bugged
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/glsl/default.glsl
  •   kain/maps/ziegsturhl_h.map
  •   kain/menu.dat
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/script/locale/default/speech_ch1.nsx
  •   kain/scripts/textures_liquid.shader
  •   kain/textures/liquids/brookwater_gloss.tga
  •   kain_devkit/quakec/csprogs.dat/client.qc
  •   kain_devkit/quakec/csprogs.dat/editlights.qc
  •   kain_devkit/quakec/csprogs.dat/editlights_decorator.qc
  •   kain_devkit/quakec/progs.dat/ai.qc
  •   kain_devkit/quakec/progs.dat/client.qc
  •   kain_devkit/quakec/progs.dat/combat.qc
  •   kain_devkit/quakec/progs.dat/defs.qc
  •   kain_devkit/quakec/progs.dat/entities.qc
  •   kain_devkit/quakec/progs.dat/legacystuff.qc
  •   kain_devkit/quakec/progs.dat/m_brigand.qc
  •   kain_devkit/quakec/progs.dat/m_grvdigger.qc
  •   kain_devkit/quakec/progs.dat/m_rogue.qc
  •   kain_devkit/quakec/progs.dat/m_skeleton.qc
  •   kain_devkit/quakec/progs.dat/m_townsman.qc
  •   kain_devkit/quakec/progs.dat/monsters.qc
  •   kain_devkit/quakec/progs.dat/player.qc
  •   kain_devkit/quakec/progs.dat/savegame.qc
  •   kain_devkit/quakec/progs.dat/scenery.qc
  •   kain_devkit/quakec/progs.dat/triggers.qc
  •   kain_devkit/quakec/q3map2.ss
  •   kain_devkit/quakec/shared/materials.qc
  •   kain_devkit/quakec/sourcescanner.ini
  •   kain_make/installscript/installationscript.txt
  •   kain_mapedit/kain.game/kain/entities.ent

 

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