SVN changelog

1432 by VorteX

ziegsturhl: Add enemies day/night cycle to ziegsturhl, ambientsounds, disguise speechesbugfix: monster appearance script, removed water overlay since its bogus
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/glsl/default.glsl
  •   kain/maps/ziegsturhl.bsp
  •   kain/maps/ziegsturhl.map
  •   kain/menu.dat
  •   kain/menu.lno
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/script/locale/default/speech_ch1.nsx
  •   kain/script/menu/menu.ns2
  •   kain/textures/liquids/brookwater_gloss.tga
  •   kain_devkit/quakec/csprogs.dat/effect.qc
  •   kain_devkit/quakec/csprogs.dat/speech.qc
  •   kain_devkit/quakec/progs.dat/ai.qc
  •   kain_devkit/quakec/progs.dat/client.qc
  •   kain_devkit/quakec/progs.dat/defs.qc
  •   kain_devkit/quakec/progs.dat/items.qc
  •   kain_devkit/quakec/progs.dat/monsters.qc
  •   kain_devkit/quakec/progs.dat/player.qc
  •   kain_devkit/quakec/progs.dat/speech.qc
  •   kain_devkit/quakec/q3map2.ss
  •   kain_devkit/quakec/shared/sharedefs.qc
  •   kain_devkit/quakec/shared/tempentity.qc
  •   kain_devkit/quakec/shared/time.qc
  •   kain_devkit/quakec/shared/utils.qc
  •   kain_make/installscript/installationscript.txt

 

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