SVN changelog
1432 by VorteX
ziegsturhl: Add enemies day/night cycle to ziegsturhl, ambientsounds, disguise speechesbugfix: monster appearance script, removed water overlay since its bogus
Modified
kain/csprogs.dat
kain/csprogs.lno
kain/glsl/default.glsl
kain/maps/ziegsturhl.bsp
kain/maps/ziegsturhl.map
kain/menu.dat
kain/menu.lno
kain/progs.dat
kain/progs.lno
kain/script/locale/default/speech_ch1.nsx
kain/script/menu/menu.ns2
kain/textures/liquids/brookwater_gloss.tga
kain_devkit/quakec/csprogs.dat/effect.qc
kain_devkit/quakec/csprogs.dat/speech.qc
kain_devkit/quakec/progs.dat/ai.qc
kain_devkit/quakec/progs.dat/client.qc
kain_devkit/quakec/progs.dat/defs.qc
kain_devkit/quakec/progs.dat/items.qc
kain_devkit/quakec/progs.dat/monsters.qc
kain_devkit/quakec/progs.dat/player.qc
kain_devkit/quakec/progs.dat/speech.qc
kain_devkit/quakec/q3map2.ss
kain_devkit/quakec/shared/sharedefs.qc
kain_devkit/quakec/shared/tempentity.qc
kain_devkit/quakec/shared/time.qc
kain_devkit/quakec/shared/utils.qc
kain_make/installscript/installationscript.txt
Model Texture Level Audio Script file Folder Document Binary file Other