SVN changelog 1633 by VorteX Some progress with captives, now they can be killed and drained. Added kain/models/captives/fhairs1.psd kain_devkit/quakec/progs.dat/m_captive.qc (from /trunk/bo1/kain_devkit/quakec/progs.dat/captives.qc:1630) Modified kain/csprogs.dat kain/csprogs.lno kain/maps/crypt1.bsp kain/maps/crypt1.map kain/maps/crypt2.bsp kain/maps/crypt2.map kain/models/captives/female01.md3 kain/models/captives/female02.psd kain/models/captives/female02.tga kain/models/captives/female02_gloss.tga kain/models/captives/female02_norm.psd kain/models/captives/female02_norm.tga kain/models/captives/fhairs1.tga kain/models/captives/fhairs1_norm.tga kain/progs.dat kain/progs.lno kain/scripts/models_captive.shader kain_devkit/quakec/csprogs.dat/effect.qc kain_devkit/quakec/progs.dat/attachments.qc kain_devkit/quakec/progs.dat/blood.qc kain_devkit/quakec/progs.dat/defs.qc kain_devkit/quakec/progs.dat/legacystuff.qc kain_devkit/quakec/progs.dat/monsters.qc kain_devkit/quakec/progs.dat/player.qc kain_devkit/quakec/qcc.pragma kain_devkit/quakec/shared/sharedents.qc kain_mapedit/kain.game/kain/entities.ent omnicide.exe Deleted kain/models/captives/female02_gloss.psd kain_devkit/quakec/progs.dat/captives.qc Model Texture Level Audio Script file Folder Document Binary file Other