SVN changelog

1761 by VorteX

update brightness on invbgODE nowsupports forces and "collision" mesh with "collision" texture
Added
  •   kain/textures/common/collision.tga
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/gfx/invbg1.tga
  •   kain/gfx/invbg2.tga
  •   kain/menu.dat
  •   kain/menu.lno
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/script/editlights/modelviewer.ns2
  •   kain/scripts/common.shader
  •   kain_devkit/quakec/csprogs.dat/editlights.qc
  •   kain_devkit/quakec/progs.dat/world.qc
  •   kain_devkit/quakec/shared/nethermenu/system.qc
  •   kain_devkit/quakec/shared/progs_extensions.qh
  •   omnicide-wgl.exe
  •   omnicide.exe

 

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