SVN changelog

1820 by VorteX

R /trunk/bo1/kain/default.cfgCumulative patch:- teleporting allows to change music (used on pillars location)- generalized music player to allow fading and action music in future- rewritten SharenEntity LightSource class to allow on/off with flame and ambientsound- fixed bug with kain attack hit ceiling- reworked razorwind.rc to preload omnicide.cfg and post-load engine.cfg
Added
  •   devkit/quakec/csprogs.dat/music.qc
  •   kain/engine.cfg
  •   kain/models/mapobjects/batmark1.md3
  •   kain/omnicide.cfg (from /trunk/bo1/kain/razorwind.rc:1817)
Modified
  •   devkit/quakec/csprogs.dat/client.qc
  •   devkit/quakec/csprogs.dat/defs.qc
  •   devkit/quakec/csprogs.dat/speech.qc
  •   devkit/quakec/csprogs.dat/world.qc
  •   devkit/quakec/progs.dat/client.qc
  •   devkit/quakec/progs.dat/defs.qc
  •   devkit/quakec/progs.dat/light.qc
  •   devkit/quakec/progs.dat/player.qc
  •   devkit/quakec/progs.dat/savegame.qc
  •   devkit/quakec/progs.dat/scenery.qc
  •   devkit/quakec/progs.dat/subs.qc
  •   devkit/quakec/qcc.pragma
  •   devkit/quakec/shared/sharedents.qc
  •   devkit/quakec/shared/tempentity.qc
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/crypt2.map
  •   kain/maps/pillars.map
  •   kain/maps/pillars_c1.bsp
  •   kain/maps/pillars_c1.map
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/quake.rc
  •   kain_make/pkg-game.txt
  •   mapeditor/kain.game/kain/entities.ent
Deleted
  •   kain/maps/map-pillar.zip
  •   kain/razorwind.rc

 

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