SVN changelog

1865 by VorteX

- add basic materialdefs for swordhit, uses some footstepsounds for a first time- added red eyes blink on combo- crypt1/2 maps recompiled for better performance- fixed bug in ziegsturhl that was mesing monster's path
Modified
  •   devkit/quakec/csprogs.dat/client.qc
  •   devkit/quakec/csprogs.dat/defs.qc
  •   devkit/quakec/csprogs.dat/effect.qc
  •   devkit/quakec/csprogs.dat/hud.qc
  •   devkit/quakec/progs.dat/client.qc
  •   devkit/quakec/progs.dat/combat.qc
  •   devkit/quakec/progs.dat/monsters.qc
  •   devkit/quakec/shared/sharedefs.qc
  •   devkit/quakec/shared/tempentity.qc
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/crypt1.bsp
  •   kain/maps/crypt1.map
  •   kain/maps/crypt2.bsp
  •   kain/maps/crypt2.map
  •   kain/maps/pillars.bsp
  •   kain/maps/pillars.map
  •   kain/maps/ziegsturhl.bsp
  •   kain/maps/ziegsturhl.map
  •   kain/menu.lno
  •   kain/progs.dat
  •   kain/progs.lno

 

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