SVN changelog
1865 by VorteX
- add basic materialdefs for swordhit, uses some footstepsounds for a first time- added red eyes blink on combo- crypt1/2 maps recompiled for better performance- fixed bug in ziegsturhl that was mesing monster's path
Modified
devkit/quakec/csprogs.dat/client.qc
devkit/quakec/csprogs.dat/defs.qc
devkit/quakec/csprogs.dat/effect.qc
devkit/quakec/csprogs.dat/hud.qc
devkit/quakec/progs.dat/client.qc
devkit/quakec/progs.dat/combat.qc
devkit/quakec/progs.dat/monsters.qc
devkit/quakec/shared/sharedefs.qc
devkit/quakec/shared/tempentity.qc
kain/csprogs.dat
kain/csprogs.lno
kain/maps/crypt1.bsp
kain/maps/crypt1.map
kain/maps/crypt2.bsp
kain/maps/crypt2.map
kain/maps/pillars.bsp
kain/maps/pillars.map
kain/maps/ziegsturhl.bsp
kain/maps/ziegsturhl.map
kain/menu.lno
kain/progs.dat
kain/progs.lno
Model Texture Level Audio Script file Folder Document Binary file Other