SVN changelog

1904 by VorteX

Cumulative patch:- fixed camera issue when teleporting posessed monsters- added "vehicles" feature (kain can control mechanisms), example is manual homing bolt (cmd modelcheat gog then shift)- gog now has 2 attacks - hoing ball and fast ball- added test3 map with gog's- added gog, gog summoner (gugsum) and gog necromant (gognecro) modeldefs- added new legacymodel combat tracing function (more clean to define paths)- player sword tracing reworked, for larger radius- can now controlmind captives, funny )- wolf jumping improved- player physics improved for better friction once attacking- fixed construction signNeed to rerun testinstallscript.cmd!
Added
  •   kain/maps/test3.bsp
  •   kain/maps/test3.map
  •   kain/maps/test3.rtlights
  •   kain/models/editor/demon_gog.jpg
  •   kain/models/editor/demon_gog.md2
  •   kain/models/editor/demon_gog.pcx
  •   kain/models/editor/demon_gog_necro.jpg
  •   kain/models/editor/demon_gog_necro.md2
  •   kain/models/editor/demon_gog_necro.pcx
  •   kain/models/editor/demon_gog_summoner.jpg
  •   kain/models/editor/demon_gog_summoner.md2
  •   kain/models/editor/demon_gog_summoner.pcx
  •   kain/models/editor/enemy_dog.jpg
  •   kain/models/editor/enemy_dog.md2
  •   kain/models/editor/enemy_dog.pcx
  •   kain/models/editor/enemy_wolf.jpg
  •   kain/models/editor/enemy_wolf.md2
  •   kain/models/editor/enemy_wolf.pcx
  •   kain_make/installscript/color_gog.tga
Modified
  •   devkit/quakec/csprogs.dat/camera.qc
  •   devkit/quakec/csprogs.dat/hud.qc
  •   devkit/quakec/csprogs.dat/inventory.qc
  •   devkit/quakec/csprogs.dat/inventory_darkdiary.qc
  •   devkit/quakec/csprogs.dat/inventory_worldmap.qc
  •   devkit/quakec/progs.dat/ai.qc
  •   devkit/quakec/progs.dat/client.qc
  •   devkit/quakec/progs.dat/defs.qc
  •   devkit/quakec/progs.dat/entities.qc
  •   devkit/quakec/progs.dat/items.qc
  •   devkit/quakec/progs.dat/legacystuff.qc
  •   devkit/quakec/progs.dat/m_captive.qc
  •   devkit/quakec/progs.dat/m_gog.qc
  •   devkit/quakec/progs.dat/m_rogue.qc
  •   devkit/quakec/progs.dat/monsters.qc
  •   devkit/quakec/progs.dat/player.qc
  •   devkit/quakec/progs.dat/projectiles.qc
  •   devkit/quakec/progs.dat/subs.qc
  •   devkit/quakec/progs.dat/sv_user.qc
  •   devkit/quakec/shared/sharedefs.qc
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/crypt1.bsp
  •   kain/maps/crypt1.map
  •   kain/maps/crypt2.bsp
  •   kain/maps/crypt2.map
  •   kain/maps/crypt2s.map
  •   kain/maps/crypt2s.rtlights
  •   kain/maps/test1.bsp
  •   kain/maps/test1.map
  •   kain/maps/test1.rtlights
  •   kain/maps/test2.bsp
  •   kain/maps/test2.map
  •   kain/maps/test_puzzle.map
  •   kain/maps/wilderness.rtlights
  •   kain/menu.lno
  •   kain/models/editor/enemy.psd
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/script/menu/config.ns2
  •   kain/textures/signboard/construction.psd
  •   kain/textures/signboard/construction.tga
  •   kain_make/installscript/installationscript.cmd
  •   kain_make/installscript/installationscript.txt
  •   mapeditor/kain.game/kain/entities.ent

 

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