SVN changelog 1930 by VorteX Basic destructible test - runestones on wilderness level (very beginning). Added kain/models/mapobjects/misc kain/models/mapobjects/misc/runestone1.md3 kain/models/mapobjects/misc/runestone1.psd kain/models/mapobjects/misc/runestone1.tga kain/models/mapobjects/misc/runestone1_gloss.tga kain/models/mapobjects/misc/runestone1_norm.tga kain/models/mapobjects/misc/runestone1_s01.md3 kain/models/mapobjects/misc/runestone1_s02.md3 kain/models/mapobjects/misc/runestone1_s03.md3 kain/models/mapobjects/misc/runestone1_s04.md3 kain/models/mapobjects/misc/runestone1_s05.md3 kain/models/mapobjects/misc/runestone1_s06.md3 kain/models/mapobjects/misc/runestone1_s07.md3 kain/models/mapobjects/misc/runestone1_s08.md3 kain/models/mapobjects/misc/runestone1_s09.md3 kain/models/mapobjects/misc/runestone1_s10.md3 kain/models/mapobjects/misc/runestone2.psd Modified devkit/quakec/progs.dat/client.qc devkit/quakec/progs.dat/combat.qc devkit/quakec/progs.dat/objects.qc kain/engine.cfg kain/maps/wilderness.bsp kain/maps/wilderness.map kain/progs.dat kain/progs.lno kain/scripts/models_mapmodel.shader mapeditor/kain.game/kain/entities.ent Model Texture Level Audio Script file Folder Document Binary file Other