SVN changelog

1930 by VorteX

Basic destructible test - runestones on wilderness level (very beginning).
Added
  •   kain/models/mapobjects/misc
  •   kain/models/mapobjects/misc/runestone1.md3
  •   kain/models/mapobjects/misc/runestone1.psd
  •   kain/models/mapobjects/misc/runestone1.tga
  •   kain/models/mapobjects/misc/runestone1_gloss.tga
  •   kain/models/mapobjects/misc/runestone1_norm.tga
  •   kain/models/mapobjects/misc/runestone1_s01.md3
  •   kain/models/mapobjects/misc/runestone1_s02.md3
  •   kain/models/mapobjects/misc/runestone1_s03.md3
  •   kain/models/mapobjects/misc/runestone1_s04.md3
  •   kain/models/mapobjects/misc/runestone1_s05.md3
  •   kain/models/mapobjects/misc/runestone1_s06.md3
  •   kain/models/mapobjects/misc/runestone1_s07.md3
  •   kain/models/mapobjects/misc/runestone1_s08.md3
  •   kain/models/mapobjects/misc/runestone1_s09.md3
  •   kain/models/mapobjects/misc/runestone1_s10.md3
  •   kain/models/mapobjects/misc/runestone2.psd
Modified
  •   devkit/quakec/progs.dat/client.qc
  •   devkit/quakec/progs.dat/combat.qc
  •   devkit/quakec/progs.dat/objects.qc
  •   kain/engine.cfg
  •   kain/maps/wilderness.bsp
  •   kain/maps/wilderness.map
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/scripts/models_mapmodel.shader
  •   mapeditor/kain.game/kain/entities.ent

 

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