SVN changelog
1958 by VorteX
Rework all weapon ranges and blood spawning on all models (made attacks wider), rerun of installationscript.cmd required!Made wolf form to jump over fence on graveyard (a new JUMP_OVER spawnflag for func_train and func_wall).Added back installationscript_test
Added
kain_make/installscript/installationscript_test.cmd kain_make/installscript/installationscript_test.txt
Modified
devkit/quakec/csprogs.dat/camera.qc
devkit/quakec/csprogs.dat/world.qc
devkit/quakec/progs.dat/ai.qc
devkit/quakec/progs.dat/client.qc
devkit/quakec/progs.dat/defs.qc
devkit/quakec/progs.dat/items.qc
devkit/quakec/progs.dat/legacystuff.qc
devkit/quakec/progs.dat/m_brigand.qc
devkit/quakec/progs.dat/m_ghoul.qc
devkit/quakec/progs.dat/m_grvdigger.qc
devkit/quakec/progs.dat/m_rogue.qc
devkit/quakec/progs.dat/m_skeleton.qc
devkit/quakec/progs.dat/m_townsman.qc
devkit/quakec/progs.dat/player.qc
devkit/quakec/progs.dat/subs.qc
devkit/quakec/progs.dat/train.qc
devkit/quakec/progs.dat/walls.qc
devkit/quakec/qcc.pragma
devkit/quakec/shared/utils.qc
devkit/spr32editor/fimg.ini
kain/csprogs.dat
kain/csprogs.lno
kain/maps/graveyard1.bsp
kain/maps/graveyard1.map
kain/progs.dat
kain/progs.lno
kain/scripts/writeterrainshaders.cmd
kain_make/installscript/installationscript.txt
mapeditor/kain.game/kain/entities.ent
Model Texture Level Audio Script file Folder Document Binary file Other