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- Darkplaces material system (229 revisions)
- Main Page (199 revisions)
- Pattern script (116 revisions)
- Translation (86 revisions)
- Trigger event (78 revisions)
- Portal:InRussian/Список багов (71 revisions)
- Brush (65 revisions)
- NSX (QFont) (54 revisions)
- Darkplaces lighting (47 revisions)
- Portal:InItalian (45 revisions)
- Blood Omnicide v0.1 (38 revisions)
- Darkplaces material system/Introduction (36 revisions)
- Darkplaces engine (36 revisions)
- Darkplaces lighting/Lighting model (35 revisions)
- Darkplaces material system/General Keywords (35 revisions)
- Darkplaces material system/Special Keywords (34 revisions)
- Blood Omen file formats (33 revisions)
- Lightmap (32 revisions)
- Radiant/Glossary (30 revisions)
- Common materials (29 revisions)
- Item flay (27 revisions)
- Darkplaces virtual file system (27 revisions)
- Infoportions (25 revisions)
- Darkplaces lighting/Introduction (24 revisions)
- Darkplaces material system/Stages (23 revisions)
- Normalmap (22 revisions)
- Gametime (21 revisions)
- Lightgrid (21 revisions)
- Blood Omnicide Locations (21 revisions)
- Blood Omnicide team (20 revisions)
- Repository Reference/Building a Game (20 revisions)
- SaveId (20 revisions)
- Item heart (19 revisions)
- Blood Omnicide v0.11 (19 revisions)
- Repository Reference/Naming conventions (19 revisions)
- Entity (17 revisions)
- TGA (17 revisions)
- BSP (16 revisions)
- Repository Reference/Repository structure in-depth (16 revisions)
- Shader (15 revisions)
- Repository Reference/Automation scripts (15 revisions)
- BModel (14 revisions)
- Repository Reference (14 revisions)
- NSX (Translation string files) (14 revisions)
- Texture coordinates (14 revisions)
- Repository Reference/Key Concepts (14 revisions)
- Tutorials:Altering a material using NPherno MD3 Compiler (14 revisions)
- Entity classes (13 revisions)
- Texture (13 revisions)
- Gamemodel script (13 revisions)