SVN changelog

2955 by VorteX

Add slain death frames to civil and gypsy sprites (attached during installation), which originally was part of wolf cave floor texture. Thanks Lorenzo Forini for alpha masks for them.

Lire la suite : 2955 by VorteX

2954 by VorteX

4 files

Lire la suite : 2954 by VorteX

2953 by VorteX

fix a typo

Lire la suite : 2953 by VorteX

2952 by VorteX

Bloody Sounds DLC: build as pk3 with makemore.cmd. Blood Omnicide game build is now ~515 mb (with Bloody sounds included it was ~715mb).

Lire la suite : 2952 by VorteX

2951 by VorteX

Bloody sounds strings for DLC locales.

Lire la suite : 2951 by VorteX

2950 by VorteX

NetherScript: allows +-*/ operators on strings (concat, replace all matching strings with '', push, case insensative replace)NetherMenu: lists now bounded to their dataList "if current value mismatch it will be reset to default", added "unbound" method to use old behavior.BloodySounds: moved to kain_dlc

Lire la suite : 2950 by VorteX

2949 by VorteX

Remove kain/music as it would be moved to DLC dir.

Lire la suite : 2949 by VorteX

2948 by VorteX

NetherScript: #include can now use wildcards * and ? to include a group of files.

Lire la suite : 2948 by VorteX

2947 by Lorenzo Forini

2 files

Lire la suite : 2947 by Lorenzo Forini

2946 by Lorenzo Forini

1 files

Lire la suite : 2946 by Lorenzo Forini

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