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SVN changelog
911 by VorteX
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Créé le vendredi 4 décembre 2009 05:02
more work on menu, added several new nethercode bultins.
Lire la suite : 911 by VorteX
904 by VorteX
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Créé le lundi 30 novembre 2009 05:45
More work on menu system and menu scripts. Added basic screen resolution adaptation methods. Added several options to menu (sound options, easy part :p ). Added "onDataRefresh" event for objects, update() menuscript builtin (forces selected objects to update next frame).
Lire la suite : 904 by VorteX
903 by VorteX
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Créé le dimanche 29 novembre 2009 19:01
clear up "darken borders", now called cg_drawoverlaysurfs, other surfaces could be added into scripts/overlays.txt (then rewrite overlay.shader). Several other fixes, delete your config.cfg
Lire la suite : 903 by VorteX
902 by VorteX
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Créé le dimanche 29 novembre 2009 06:49
Lightgrid: diffuse 1.5x scale, ambient 0.8x scale, was 1.25/1.25. Graveyard1: upper light intensity. New engine build (get rid of quake gfx precache). Fixed double default.cfg/config.cfg execution, fixed other startup warnings.
Lire la suite : 902 by VorteX
901 by VorteX
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Créé le dimanche 29 novembre 2009 06:35
New engine build. Added 'darken borders' effect to all crypt maps (a hour of work in GtkRadiant). Fixed several bugs with text aligning in menu system. Added "linespacing" property for multiline labels. More work on decorator - added decals highlighting, new delete (del), copy (ctrl) and paste (alt) commands. Made menu higher, remove unused stuff.
Lire la suite : 901 by VorteX
899 by VorteX
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Créé le dimanche 29 novembre 2009 02:08
added "func_overlay" (only drawn in overhead mode). more work on "blacked" borders effect.
Lire la suite : 899 by VorteX
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