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SVN changelog
1182 by VorteX
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Créé le lundi 19 avril 2010 07:45
more work on zeigsturhl, add outdoor lantern (very grude version), new metal textures, new entity parm "_vp" for q3map2, forces vertical texture projection with value being texture dimension (good starting value is 400).
Lire la suite : 1182 by VorteX
1180 by VorteX
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Créé le samedi 17 avril 2010 05:32
bugfix: 1) monsters now call death use when posessed. 2) items cant be picked by posessed monsters. 3) increase attack length modifier (0.7-> 0.8) for down-turned actors.
Lire la suite : 1180 by VorteX
1179 by VorteX
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Créé le samedi 17 avril 2010 05:17
add new type of terrain texture (idot - inverse dotproduct, same as -dot but with inverted channels so it could be connected to -f textures). More work in zeigsturhl. Posession now stops with last monster death frame, not by 1 sec counter.
Lire la suite : 1179 by VorteX
1176 by VorteX
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Créé le vendredi 16 avril 2010 06:33
added headprones-friendly option to sounds, fix sound spatialization on speech, raied up volume of human voices
Lire la suite : 1176 by VorteX
1174 by VorteX
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Créé le vendredi 16 avril 2010 06:12
4 stones (small brown, big brown, small gray, big gray), new rock terrain texture
Lire la suite : 1174 by VorteX
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