SVN changelog

1202 by creative

1 files

Lire la suite : 1202 by creative

1201 by creative

1 files

Lire la suite : 1201 by creative

1200 by VorteX

ingame video playing, added prologue video when game begins, added startup videos (crystal dynamics & sk), loading bar now colored red.

Lire la suite : 1200 by VorteX

1199 by Mean Person

3 files

Lire la suite : 1199 by Mean Person

1198 by VorteX

added subtitles for videos

Lire la suite : 1198 by VorteX

1197 by VorteX

Optimized speech drawing code, added multiline drawing ability to Draw2D lib. Added orient ability to Draw@d, means draw orientation against origin (only used when align zone are given). Overhead speechtypes now nudged to always stay onscreen, even if talker is not seen (one speechtype that doesn't do it is NPC, as it means npc-npc talk). Colorcodes now can be used right inside speech text (codes looks like this: ^xRGB where the characters are HEX, ^xFFF is white, ^x555 is gray, ^xF00 is red). Hence we have colorcodes - removed 'angle' and 'kind' speechtypes. Fixed bug in classic speech showing.

Lire la suite : 1197 by VorteX

1196 by VorteX

fix typo

Lire la suite : 1196 by VorteX

1195 by VorteX

blood pill: fix some things

Lire la suite : 1195 by VorteX

1194 by VorteX

fix many typos

Lire la suite : 1194 by VorteX

1193 by VorteX

fix typo

Lire la suite : 1193 by VorteX

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