SVN changelog

1462 by QLinar

1 files

Lire la suite : 1462 by QLinar

1461 by VorteX

Cumulative patch. Lots of refactoring on monsters/ai/spawn routines/general mechanics. Added viewports. Fixed bloodpill to write correct sprites with remaspped palette (rerun of testinstallscript are required). Some bugs may be fixed, some ones added.

Lire la suite : 1461 by VorteX

1460 by QLinar

Новая модель рюмки

Lire la suite : 1460 by QLinar

1459 by rwgtm

1 files

Lire la suite : 1459 by rwgtm

1458 by Mean Person

14 files

Lire la suite : 1458 by Mean Person

1457 by Mean Person

8 files

Lire la suite : 1457 by Mean Person

1456 by VorteX

camera.md3 texture

Lire la suite : 1456 by VorteX

1455 by Mean Person

new models for map editor

Lire la suite : 1455 by Mean Person

1454 by VorteX

launch benchmarks always in fullscreen

Lire la suite : 1454 by VorteX

1453 by VorteX

Benchmark experiments:- benchmark.bat will make all benchmarks (currently 6 of them)- benchmark.txt holds names of config files- bench_*.cfg - are bench configs- bench_*.dem are bench demos to run- added draft bench config files

Lire la suite : 1453 by VorteX

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