SVN changelog

3345 by VorteX

RwgTex: fix bug with sRGB textures compression (textures being converted to sRGB twice).Should re-generate DDS textures in order to take effect.

Lire la suite : 3345 by VorteX

3344 by VorteX

sRGB version of loading pic.

Lire la suite : 3344 by VorteX

3343 by VorteX

Hud: HD sRGB 256x256 upscaled/tweaked icons for spells.

Lire la suite : 3343 by VorteX

3342 by VorteX

28 files

Lire la suite : 3342 by VorteX

3341 by VorteX

Hud: HD sRGB 256x256 upscaled/tweaked icons for forma and artifacts.

Lire la suite : 3341 by VorteX

3340 by VorteX

6 files

Lire la suite : 3340 by VorteX

3339 by VorteX

All maps rebuilt with sRGB lightmaps

Lire la suite : 3339 by VorteX

3338 by VorteX

OPTIMIZE build stage: Fix DDS generation for lightmap

Lire la suite : 3338 by VorteX

3337 by VorteX

1 files

Lire la suite : 3337 by VorteX

3336 by VorteX

Cumulative patch:- Scale2X rescaling applied to tiles and sprites is replaced by superior xBRz scaler- All maps now use sRGB lightmaps (will be updated on new build)- Fixed bugs with sRGB YCG2 compressed textures- increased quality of shadow deviance- Release build quality now double deviance light count which makes better penumbra

Lire la suite : 3336 by VorteX

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