SVN changelog

1302 by VorteX

lower case

Lire la suite : 1302 by VorteX

1301 by VorteX

default mod_collision_bih to 1 as it works now, gives a boost with rain on

Lire la suite : 1301 by VorteX

1300 by VorteX

camera speed = optional

Lire la suite : 1300 by VorteX

1299 by rwgtm

2 files

Lire la suite : 1299 by rwgtm

1298 by rwgtm

1 files

Lire la suite : 1298 by rwgtm

1297 by VorteX

fix a bug n the lighteditorworking o spells/artifacts:- font (a stub)- tarot (only flay death)- energy bank (a stub)- repel (dummy effect)- stun (working, no missile model)- incapacitate (a stun stub)- blood gout (almost working)

Lire la suite : 1297 by VorteX

1296 by VorteX

recompilation of graveyard and ziegsturhl

Lire la suite : 1296 by VorteX

1295 by VorteX

fix for deluxemap

Lire la suite : 1295 by VorteX

1294 by VorteX

maps

Lire la suite : 1294 by VorteX

1293 by VorteX

new FOV formula for firsterson/thirdperson mode, rewritten path follow for monsters, changed day brightness parms, fix town_civil16 death, fix death angling, fix movement for firstperson mode

Lire la suite : 1293 by VorteX

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