SVN changelog

3064 by Lorenzo Forini

1 files

Lire la suite : 3064 by Lorenzo Forini

3063 by VorteX

zlib1.dll is missing

Lire la suite : 3063 by VorteX

3062 by VorteX

6 files

Lire la suite : 3062 by VorteX

3061 by VorteX

JPsxDec 0.99.1

Lire la suite : 3061 by VorteX

3060 by VorteX

Menu: don't show loading screen between videos

Lire la suite : 3060 by VorteX

3059 by VorteX

LibAvW Version 0.6

Lire la suite : 3059 by VorteX

3058 by VorteX

Cumulative patch. Rerun test installation! Changes are:- BloodPill introduces blood omen .txt maps exporter, plus tilemaps scaler- Semi-working original maps loader (maps are under legacy/, for example map legacy/m0000171)- Cheat "warp2d" teleports to 2d version of the map (warp3d teleports back)- Loading screen now not blinks during level load- Fixed player model being not drawn in editor modes- Update for modern hud (day/night clocks are now animated, runes now have background).- Maps can have several minimaps now (and music/environments zones) which is sed in map script (see w1m4-wilderness-cave as example)- Downloader: stop if got ERROR_GENERIC (dont mess console with messages if there is no LAN)- QuakeC cleanups- whole legacy stuff cleanup. Folder rearranged, scripts renamed.

Lire la suite : 3058 by VorteX

3057 by VorteX

Update map compiler.

Lire la suite : 3057 by VorteX

3056 by VorteX

1 files

Lire la suite : 3056 by VorteX

3055 by VorteX

glsl: added SHOW_VERTEX_ALPHA (draws vertex alpha for debugging purposes)

Lire la suite : 3055 by VorteX

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