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SVN changelog
1119 by VorteX
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Créé le mardi 23 mars 2010 04:39
now kain could die and restore from heart if has it (heart gives 4 seconds invulnerability and 40 health points), gameover pic is in work
Lire la suite : 1119 by VorteX
1117 by VorteX
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Créé le lundi 22 mars 2010 01:54
new line drawer for decorator rain particlespawners, added basic material system (up to 512 materials supported)
Lire la suite : 1117 by VorteX
1115 by VorteX
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Créé le dimanche 21 mars 2010 20:26
- dull thunder sounds (heared in houses & dungeons)- lightning effect to houses and dungeons- cryptwnd cubefilter (cryptwnd1.psd) and example cubefilter map (to export cubemap from it, import photoshop_actions.atn into photoshop actions window, edit saving paths in all 'save' actions, and run it)- new version of q3map2 with several fixes
Lire la suite : 1115 by VorteX
1114 by VorteX
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Créé le dimanche 21 mars 2010 06:18
more work on ziegsturhl inn, added window, working on second floormenu: changed some options on 'high' graphics menuradiant: added smooth sampling to default light path, removed super 3, super 4 paths because they are too memory consuming, removed 'patch entities' item because it's broken, removed super 2 radiocity light path because it is too long.
Lire la suite : 1114 by VorteX
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