SVN changelog

2859 by VorteX

+Modified model scripts and compiled QC
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/game/engine.cfg
  •   kain/game/models/mapobjects/crypt/door1_1.nsx
  •   kain/game/models/mapobjects/crypt/pedestal1.nsx
  •   kain/game/models/mapobjects/crypt/statue1_1.nsx
  •   kain/game/models/mapobjects/crypt/statue1_2.nsx
  •   kain/game/models/mapobjects/crypt/statue1_2r.nsx
  •   kain/game/models/mapobjects/graveyard/abe.nsx
  •   kain/game/models/mapobjects/graveyard/door1.nsx
  •   kain/game/models/mapobjects/graveyard/fence1.nsx
  •   kain/game/models/mapobjects/graveyard/fence1d1.nsx
  •   kain/game/models/mapobjects/graveyard/fence1d2.nsx
  •   kain/game/models/mapobjects/graveyard/fence1d3.nsx
  •   kain/game/models/mapobjects/graveyard/fence1d4.nsx
  •   kain/game/models/mapobjects/graveyard/fence1sub.nsx
  •   kain/game/models/mapobjects/graveyard/gate1.nsx
  •   kain/game/models/mapobjects/graveyard/gate2.nsx
  •   kain/game/models/mapobjects/graveyard/stone1.nsx
  •   kain/game/models/mapobjects/graveyard/stone10.nsx
  •   kain/game/models/mapobjects/graveyard/stone2.nsx
  •   kain/game/models/mapobjects/graveyard/stone3.nsx
  •   kain/game/models/mapobjects/graveyard/stone4.nsx
  •   kain/game/models/mapobjects/graveyard/stone5.nsx
  •   kain/game/models/mapobjects/graveyard/stone6.nsx
  •   kain/game/models/mapobjects/graveyard/stone7.nsx
  •   kain/game/models/mapobjects/graveyard/stone7_1.nsx
  •   kain/game/models/mapobjects/graveyard/stone8.nsx
  •   kain/game/models/mapobjects/graveyard/stone9.nsx
  •   kain/game/models/mapobjects/graveyard/stone9_1.nsx
  •   kain/game/models/mapobjects/inn/bar1.nsx
  •   kain/game/models/mapobjects/inn/bar2.nsx
  •   kain/game/models/mapobjects/inn/bar3.nsx
  •   kain/game/models/mapobjects/inn/bar4.nsx
  •   kain/game/models/mapobjects/inn/barrel1_1_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel1_1_brk2.nsx
  •   kain/game/models/mapobjects/inn/barrel1_2_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel1_2_brk2.nsx
  •   kain/game/models/mapobjects/inn/barrel1_3_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel1_3_brk2.nsx
  •   kain/game/models/mapobjects/inn/barrel2_1_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel2_1_brk2.nsx
  •   kain/game/models/mapobjects/inn/barrel2_2_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel2_2_brk2.nsx
  •   kain/game/models/mapobjects/inn/barrel2_3_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel2_3_brk2.nsx
  •   kain/game/models/mapobjects/inn/barrel3_1_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel3_1_brk2.nsx
  •   kain/game/models/mapobjects/inn/barrel3_2_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel3_2_brk2.nsx
  •   kain/game/models/mapobjects/inn/barrel3_3_brk1.nsx
  •   kain/game/models/mapobjects/inn/barrel3_3_brk2.nsx
  •   kain/game/models/mapobjects/inn/bed_pillow1.nsx
  •   kain/game/models/mapobjects/inn/bottle1_1.nsx
  •   kain/game/models/mapobjects/inn/bottle1_2.nsx
  •   kain/game/models/mapobjects/inn/bottle1_3.nsx
  •   kain/game/models/mapobjects/inn/bottle1_4.nsx
  •   kain/game/models/mapobjects/inn/bottle2_1.nsx
  •   kain/game/models/mapobjects/inn/bottle3_1.nsx
  •   kain/game/models/mapobjects/inn/bottle3_2.nsx
  •   kain/game/models/mapobjects/inn/bottle3_3.nsx
  •   kain/game/models/mapobjects/inn/bottle3_4.nsx
  •   kain/game/models/mapobjects/inn/bottle4_1.nsx
  •   kain/game/models/mapobjects/inn/bottle4_2.nsx
  •   kain/game/models/mapobjects/inn/bottle4_3.nsx
  •   kain/game/models/mapobjects/inn/bottle4_4.nsx
  •   kain/game/models/mapobjects/inn/bottle5_1.nsx
  •   kain/game/models/mapobjects/inn/bottle5_2.nsx
  •   kain/game/models/mapobjects/inn/bottle5_3.nsx
  •   kain/game/models/mapobjects/inn/bottle5_4.nsx
  •   kain/game/models/mapobjects/inn/bottle6_1.nsx
  •   kain/game/models/mapobjects/inn/bottle6_2.nsx
  •   kain/game/models/mapobjects/inn/bottle6_3.nsx
  •   kain/game/models/mapobjects/inn/bottle6_4.nsx
  •   kain/game/models/mapobjects/inn/bottle7_1.nsx
  •   kain/game/models/mapobjects/inn/bottle7_2.nsx
  •   kain/game/models/mapobjects/inn/bottle7_3.nsx
  •   kain/game/models/mapobjects/inn/bottle7_4.nsx
  •   kain/game/models/mapobjects/inn/cabinet1.nsx
  •   kain/game/models/mapobjects/inn/chair1.nsx
  •   kain/game/models/mapobjects/inn/chair2.nsx
  •   kain/game/models/mapobjects/inn/chair3.nsx
  •   kain/game/models/mapobjects/inn/coin1_1.nsx
  •   kain/game/models/mapobjects/inn/coin1_3.nsx
  •   kain/game/models/mapobjects/inn/coin1_30.nsx
  •   kain/game/models/mapobjects/inn/coin1_6.nsx
  •   kain/game/models/mapobjects/inn/coin1_9.nsx
  •   kain/game/models/mapobjects/inn/cup1_1.nsx
  •   kain/game/models/mapobjects/inn/cup1_2.nsx
  •   kain/game/models/mapobjects/inn/cup1_3.nsx
  •   kain/game/models/mapobjects/inn/food1_1.nsx
  •   kain/game/models/mapobjects/inn/food2_1.nsx
  •   kain/game/models/mapobjects/inn/fruit1_1.nsx
  •   kain/game/models/mapobjects/inn/fruit1_2.nsx
  •   kain/game/models/mapobjects/inn/fruit1_3.nsx
  •   kain/game/models/mapobjects/inn/knife1_1.nsx
  •   kain/game/models/mapobjects/inn/knife1_2.nsx
  •   kain/game/models/mapobjects/inn/knife1_3.nsx
  •   kain/game/models/mapobjects/inn/knife2_1.nsx
  •   kain/game/models/mapobjects/inn/knife2_2.nsx
  •   kain/game/models/mapobjects/inn/knife2_3.nsx
  •   kain/game/models/mapobjects/inn/knife3_1.nsx
  •   kain/game/models/mapobjects/inn/knife3_2.nsx
  •   kain/game/models/mapobjects/inn/knife3_3.nsx
  •   kain/game/models/mapobjects/inn/mug1.nsx
  •   kain/game/models/mapobjects/inn/mug2.nsx
  •   kain/game/models/mapobjects/inn/mug3.nsx
  •   kain/game/models/mapobjects/inn/plate1_1.nsx
  •   kain/game/models/mapobjects/inn/plate1_2.nsx
  •   kain/game/models/mapobjects/inn/plate1_3.nsx
  •   kain/game/models/mapobjects/inn/plate2_1.nsx
  •   kain/game/models/mapobjects/inn/plate2_2.nsx
  •   kain/game/models/mapobjects/inn/plate2_3.nsx
  •   kain/game/models/mapobjects/inn/table1.nsx
  •   kain/game/models/mapobjects/inn/table2.nsx
  •   kain/game/models/mapobjects/inn/table2_brk1.nsx
  •   kain/game/models/mapobjects/inn/table2_brk2.nsx
  •   kain/game/models/mapobjects/inn/table3.nsx
  •   kain/game/models/mapobjects/inn/table4.nsx
  •   kain/game/models/mapobjects/inn/table4_brk1.nsx
  •   kain/game/models/mapobjects/inn/table4_brk2.nsx
  •   kain/game/models/mapobjects/misc/runestone1.nsx
  •   kain/game/models/mapobjects/misc/stone1_1.nsx
  •   kain/game/models/mapobjects/misc/stone1_2.nsx
  •   kain/game/models/mapobjects/misc/stone2_1.nsx
  •   kain/game/models/mapobjects/misc/stone2_2.nsx
  •   kain/game/models/mapobjects/town/door1_1.nsx
  •   kain/game/models/mapobjects/town/door1_2.nsx
  •   kain/game/models/mapobjects/town/door2_1.nsx
  •   kain/game/models/mapobjects/town/door2_2.nsx
  •   kain/game/models/mapobjects/town/door3_1.nsx
  •   kain/game/models/mapobjects/town/door3_2.nsx
  •   kain/game/models/sub/testkick.nsx
  •   kain/game/omnicide.cfg

 

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