Cumulative patch: When falling big heights (morethan 128) camera is not following player now. Support for trigger_environment's sky and music switch. New "bloomintensity" parameter for environment scripts (affests internsity of bloom effect). Reworked QC strzone routines so it requires static string for "". This reduces number of zoned strings (especially for newsly initialized objects). Speech sound files now can be translated with external files supplied in translation packs. Better checking for footstep sound material (fixes 'no steps' with thick surfaces). func_wall invisibility reworked, so it can do footstep sound now. Improvements on spirit forge location - added forge sky, fog, music for extended/remix edition and new lighting.