SVN changelog

3008 by VorteX

Bugfix and features patch:- fixed messy player movement while first-person viewport is active- added thunder sounds in crypt locations near windows- screen blur effect (when menu/inventory/viewport) is active- faster first-person viewport in open-area maps (reducing r_water quality)- bigger first-person viewport screen- new "moonlight" lightstyle- fixed bug with sunlight/sunbounce lightstyle not working in crypts
Modified
  •   devkit/quakec/csprogs.dat/camera.qc
  •   devkit/quakec/csprogs.dat/client.qc
  •   devkit/quakec/csprogs.dat/defs.qc
  •   devkit/quakec/csprogs.dat/effect.qc
  •   devkit/quakec/csprogs.dat/environments.qc
  •   devkit/quakec/csprogs.dat/scene.qc
  •   devkit/quakec/csprogs.dat/subs.qc
  •   devkit/quakec/csprogs.dat/te_blood.qc
  •   devkit/quakec/csprogs.dat/te_flayexplosion.qc
  •   devkit/quakec/csprogs.dat/te_sound.qc
  •   devkit/quakec/csprogs.dat/viewport.qc
  •   devkit/quakec/shared/lightstyles.qc
  •   devkit/quakec/shared/progdefs_client.qc
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/glsl/default.glsl
  •   kain/lightstyles.txt
  •   kain/maps/w1m1-cemetery-crypt.bsp
  •   kain/maps/w1m1-cemetery-crypt.map
  •   kain/maps/w1m1-cemetery-crypt.rtlights
  •   kain/maps/w1m1-cemetery-mausoleum/lm_0000.tga
  •   kain/maps/w1m1-cemetery-mausoleum/lm_0001.tga
  •   kain/maps/w1m1-cemetery-mausoleum.bsp
  •   kain/maps/w1m1-cemetery-mausoleum.buildinfo
  •   kain/maps/w1m1-cemetery-mausoleum.map
  •   kain/maps/w1m1-cemetery-mausoleum.rtlights
  •   kain/progs.lno
  •   omnicide-dev.exe
  •   omnicide.exe
Deleted
  •   kain/textures/mausoleum/cryptwalls1_8_glow.tga

 

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