SVN changelog
3084 by VorteX
Cumulative patch that brings some physics funk- effect_light can now be attached to other objects (via attach key)- Fixed an old bug with func_gamemodel have wrong pitch when rendering (because engine is doing different angle math for bmodels)- Entity scripts: added geomtype=none (skips entity for ODE)- Make 'force dynamic light' spawnflag on func_gamemodel/func_wall actually work- Blood Map: patching bmodels by using "sid" entity key to identify map/bsp entity pairs, now able to patch trigger zones.- Build->Test map: hush warnings- Ziegsturhl lamp poles now have lamp attached via phjysics joint
Added
kain/game/models/sub/lantern_lamp.nsx (from /trunk/bo1/kain/game/models/sub/testlan.nsx:3077) kain/game/models/sub/lantern_pole.nsx (from /trunk/bo1/kain/game/models/sub/testlanc.nsx:3077) kain/textures/towns/metal1_1_gloss.tga kain/textures/towns/metal1_1_norm.tga kain/textures/towns/metal2_1_gloss.tga kain/textures/towns/metal2_1_norm.tga kain/textures/towns/metal2_2_gloss.tga kain/textures/towns/metal2_2_norm.tga kain/textures/towns/metal2_3_gloss.tga kain/textures/towns/metal2_3_norm.tga kain/textures/towns/metal2_4_gloss.tga kain/textures/towns/metal2_4_norm.tga kain/textures/towns/metal2_5_gloss.tga kain/textures/towns/metal2_5_norm.tga kain/textures/towns/metal3_1_gloss.tga kain/textures/towns/metal3_1_norm.tga kain/textures/towns/metal3_2_gloss.tga kain/textures/towns/metal3_2_norm.tga kain/textures/towns/metal3_3_gloss.tga kain/textures/towns/metal3_3_norm.tga kain/textures/towns/metal3_4_gloss.tga kain/textures/towns/metal3_4_norm.tga kain/textures/towns/metal3_5_gloss.tga kain/textures/towns/metal3_5_norm.tga kain/textures/towns/metal4_1_gloss.tga kain/textures/towns/metal4_1_norm.tga kain/textures/towns/metal4_2_gloss.tga kain/textures/towns/metal4_2_norm.tga kain/textures/towns/metal4_3_gloss.tga kain/textures/towns/metal4_3_norm.tga kain/textures/towns/metal4_4_gloss.tga kain/textures/towns/metal4_4_norm.tga kain/textures/towns/metal4_5_gloss.tga kain/textures/towns/metal4_5_norm.tga
Modified
devkit/quakec/csprogs.dat/scene.qc
devkit/quakec/csprogs.dat/sh_light.qc
devkit/quakec/csprogs.dat/sh_model.qc
devkit/quakec/progs.dat/blood.qc
devkit/quakec/progs.dat/defs.qc
devkit/quakec/progs.dat/entities.qc
devkit/quakec/progs.dat/legacystuff.qc
devkit/quakec/progs.dat/light.qc
devkit/quakec/progs.dat/player.qc
devkit/quakec/progs.dat/playerclient.qc
devkit/quakec/progs.dat/scenery.qc
devkit/quakec/progs.dat/sh_light.qc
devkit/quakec/progs.dat/sh_model.qc
devkit/quakec/progs.dat/sharedentities.qc
devkit/quakec/progs.dat/speech.qc
devkit/quakec/progs.dat/subs.qc
devkit/quakec/q3map2.ss
devkit/quakec/shared/physics.qc
devkit/quakec/shared/shared.qc
kain/csprogs.dat
kain/csprogs.lno
kain/maps/test-crypt1.bsp
kain/maps/test-crypt1.buildinfo
kain/maps/test-crypt1.map
kain/maps/w0m1-ziegsturhl/lm_0000.tga
kain/maps/w0m1-ziegsturhl/lm_0001.tga
kain/maps/w0m1-ziegsturhl.bsp
kain/maps/w0m1-ziegsturhl.buildinfo
kain/maps/w0m1-ziegsturhl.map
kain/maps/w1m2-ziegsturhl/lm_0000.tga
kain/maps/w1m2-ziegsturhl/lm_0001.tga
kain/maps/w1m2-ziegsturhl.bsp
kain/maps/w1m2-ziegsturhl.buildinfo
kain/maps/w1m2-ziegsturhl.map
kain/maps/w1m4-wilderness-cave.map
kain/menu.lno
kain/progs.dat
kain/progs.lno
kain/scripts/textures_town.shader
kain/textures/towns/metal1_1.tga
kain/textures/towns/metal2.psd
kain/textures/towns/metal2_1.tga
kain/textures/towns/metal2_2.tga
kain/textures/towns/metal2_3.tga
kain/textures/towns/metal2_4.tga
kain/textures/towns/metal2_5.tga
kain/textures/towns/metal3_1.tga
kain/textures/towns/metal3_2.tga
kain/textures/towns/metal3_3.tga
kain/textures/towns/metal3_4.tga
kain/textures/towns/metal3_5.tga
kain/textures/towns/metal4_1.tga
kain/textures/towns/metal4_2.tga
kain/textures/towns/metal4_3.tga
kain/textures/towns/metal4_4.tga
kain/textures/towns/metal4_5.tga
kain/textures/towns/metal5_1.tga
kain/textures/towns/metal5_2.tga
kain/textures/towns/metal5_3.tga
kain/textures/towns/metal5_4.tga
kain/textures/towns/metal5_5.tga
mapeditor/kain.game/bloodmap/bloodmap.exe
mapeditor/kain.game/build.cmd
mapeditor/kain.game/launch.cmd
Deleted
kain/game/models/sub/testlan.nsx
kain/game/models/sub/testlanc.nsx
Model Texture Level Audio Script file Folder Document Binary file Other