SVN changelog 3530 by VorteX Improve terrain materials (normalsmaps and glossmaps) - now using ShaderLab to generate normalmaps. Added kain/textures/terrain/grass.smap kain/textures/terrain/ground.smap kain/textures/terrain/rock.smap kain/textures/terrain/rock2.smap kain/textures/terrain/rock2_norm.bmp kain/textures/terrain/rock3.smap kain/textures/terrain/rock_bump.bmp kain/textures/terrain/rock_bump_norm.bmp kain/textures/terrain/rockydirt.smap kain/textures/terrain_cave/floor.smap kain/textures/terrain_cave/floor_lichen.bmp kain/textures/terrain_cave/floor_norm.bmp kain/textures/terrain_cave/rock.psd kain/textures/terrain_cave/rock.smap kain/textures/terrain_cave/rock_bump_norm.bmp Modified kain/textures/terrain/grass_norm.tga kain/textures/terrain/ground_norm.tga kain/textures/terrain/rock2_norm.tga kain/textures/terrain/rock3_norm.tga kain/textures/terrain/rock_norm.tga kain/textures/terrain/rockydirt_norm.tga kain/textures/terrain_cave/floor.psd kain/textures/terrain_cave/floor_gloss.tga kain/textures/terrain_cave/floor_norm.tga kain/textures/terrain_cave/rock_norm.tga Model Texture Level Audio Script file Folder Document Binary file Other