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SVN changelog
3532 by VorteX
GameCode fixes:
- Ai: reduced sight radius for unarmed civillians (wench, peasant etc., not barkeep or butcher). So they are less engaged in attacksing Kain.
- Debug Level Trans: add prints of spawning errors (which tells about badly placed spawn points) - in g_debug_leveltrans 1
- PlayerMovement: more precise corner avoiding, allows for smaller gaps.
- SpawnSpot: document "message" key in entity definition.
Model Texture Level Audio Script file
Folder Document Binary file Other
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