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SVN changelog
3322 by VorteX
Bugfix/optimisation patch:
- cleanups on speech QC code
- removed "quote" type (not used anymore), separated viewport code
- fixed broken viewport focus points (fixes pillar viewports)
- fix nearclip on w1m3 eagly eyemap (no longer cut off pillars)
- fmv maps (act1,act2,act4) are moved to their corresponding maps, so loads faster now
- fixed bug with 'kain-viewport-comment is started once viewport is already closed' (this happens when kain gets make viewports, so speech are queued).
- .res.obj - removed # material references (they already stored in geosmetry, added # sound and # class references)
- w1m3-pillars: added parallax to pillars base, smoothed out the models, added some terrain blending (grass on the bottom)
- Radiant: fixed "PATCH" stage (again, no longer patches triggers)
- Hud: fixed empty rune bar after level change, fixed div/0
- Overhead camera: fix bug with z-interpolation applied at level start/teleportation
- Environments: some fixes for shadowdir quantization
- Teleport basement: some works on new model and texture
Model Texture Level Audio Script file
Folder Document Binary file Other
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