SVN changelog 2481 by VorteX Чистка: новые версии файлов .shader и другие обновления в скриптах. Added kain/script/locale/default/fonts kain/script/locale/default/fonts/big.qfont kain/script/locale/default/fonts/big.ttf kain/script/locale/default/fonts/regular.qfont kain/script/locale/default/fonts/regular.ttf kain/script/locale/default/fonts/small.qfont kain/script/locale/default/fonts/small.ttf kain/script/locale/ru-RU/fonts kain/script/locale/ru-RU/fonts/big.qfont kain/script/locale/ru-RU/fonts/big.ttf kain/script/locale/ru-RU/fonts/regular.qfont kain/script/locale/ru-RU/fonts/regular.ttf kain/script/locale/ru-RU/fonts/small.qfont kain/script/locale/ru-RU/fonts/small.ttf kain/scripts/automation kain/scripts/automation/make_shaderlist.cmd kain/scripts/automation/make_shaders_overlay.cmd kain/scripts/automation/make_shaders_skip.cmd kain/scripts/automation/make_shaders_terrain.cmd kain/scripts/automation/terrainshader_b.png kain/scripts/automation/terrainshader_d.png kain/scripts/automation/terrainshader_f.png kain/scripts/automation/terrainshader_mask.png kain/scripts/automation/write.cmd kain/scripts/editlights kain/scripts/editlights/camerastuff.ns2 kain/scripts/editlights/decorator.ns2 kain/scripts/editlights/dialogs.ns2 kain/scripts/editlights/editor.ttf kain/scripts/editlights/lighteditor.ns2 kain/scripts/editlights/menu.ns2 kain/scripts/editlights/modelviewer.ns2 kain/scripts/editlights/system.ns2 kain/scripts/editlights/templates.ns2 kain/scripts/map_w1m1-cemetery.shader (from /trunk/bo1/kain/scripts/map_graveyard.shader:2412) kain/scripts/map_w1m3-pillars.shader (from /trunk/bo1/kain/scripts/map_pillars.shader:2412) kain/scripts/map_w1m4-wilderness.shader (from /trunk/bo1/kain/scripts/map_wilderness.shader:2412) kain/scripts/menu kain/scripts/menu/build.ns2 kain/scripts/menu/m_gameoptions.ns2 kain/scripts/menu/m_gamestats.ns2 kain/scripts/menu/m_main.ns2 kain/scripts/menu/m_main_demo.ns2 kain/scripts/menu/m_main_ingame.ns2 kain/scripts/menu/m_message.ns2 kain/scripts/menu/m_message_sacrifice.ns2 kain/scripts/menu/m_message_sanctuary.ns2 kain/scripts/menu/m_message_save.ns2 kain/scripts/menu/m_more.ns2 kain/scripts/menu/m_more_language.ns2 kain/scripts/menu/m_options.ns2 kain/scripts/menu/m_options_audio.ns2 kain/scripts/menu/m_options_color.ns2 kain/scripts/menu/m_options_controls.ns2 kain/scripts/menu/m_options_graphics.ns2 kain/scripts/menu/m_options_screen.ns2 kain/scripts/menu/m_saveload.ns2 kain/scripts/menu/menu.ns2 kain/scripts/menu/system.ns2 kain/scripts/models_mapobjects_cave.shader kain/scripts/models_mapobjects_crypt.shader kain/scripts/models_mapobjects_dungeon.shader kain/scripts/models_mapobjects_graveyard.shader kain/scripts/models_mapobjects_inn.shader kain/scripts/models_mapobjects_misc.shader kain/scripts/models_mapobjects_spikes.shader kain/scripts/models_mapobjects_town.shader kain/scripts/models_mapobjects_trees.shader kain/scripts/textures_common.shader (from /trunk/bo1/kain/scripts/common.shader:2412) kain/scripts/textures_darkplaces.shader kain/scripts/textures_skip.shader (from /trunk/bo1/kain/scripts/skip.shader:2412) kain/scripts/textures_special.shader (from /trunk/bo1/kain/scripts/special.shader:2412) kain/scripts/textures_special_overlay.shader (from /trunk/bo1/kain/scripts/special_overlay.shader:2412) Modified devkit/quakec/sourcescanner.ini kain/glsl/default.glsl kain/lightstyles.txt kain/menu.dat kain/menu.lno kain/progs.dat kain/progs.lno kain/quake.rc kain/radiant/models/info_player_start.md2 kain/script/locale/default/credits.txt kain/script/locale/default/gameover.txt kain/script/locale/default/menu.ns2 kain/script/locale/default/menu.nsx kain/script/locale/es_ES/menu.ns2 kain/script/locale/es_ES/menu.nsx kain/script/locale/ru-RU/gameover.txt kain/script/locale/ru-RU/menu.ns2 kain/script/locale/ru-RU/menu.nsx kain/script/menu/config.ns2 kain/script/menu/menu.ns2 kain/script/menu/template.ns2 kain/scripts/decorations.txt kain/scripts/models_envmap.shader kain/scripts/shaderlist.txt kain/scripts/terraintypes.txt kain/scripts/textures_cellar.shader kain/scripts/textures_crypt.shader kain/scripts/textures_decals.shader kain/scripts/textures_dungeon.shader kain/scripts/textures_liquid.shader kain/scripts/textures_mausoleum.shader kain/scripts/textures_murals.shader kain/scripts/textures_signboard.shader kain/scripts/textures_surfaces.shader kain/scripts/textures_terrain.shader kain/scripts/textures_town.shader mapeditor/kain.game/kain/entities.ent omnicide.exe zlib1.dll Deleted benchmark.bat benchmarks.txt kain/bench_crypt2.dem kain/bench_graveyard1.dem kain/bench_hi.cfg kain/bench_max.cfg kain/bench_norm.cfg kain/bench_ziegsturhl.dem kain/engine.cfg kain/omnicide.cfg kain/script/locale/default/button.ttf kain/script/locale/default/credits.qfont kain/script/locale/default/credits.ttf kain/script/locale/default/credits2.qfont kain/script/locale/default/notify.ttf kain/script/locale/ru-RU/button.ttf kain/script/locale/ru-RU/credits.qfont kain/script/locale/ru-RU/credits.ttf kain/script/locale/ru-RU/credits2.qfont kain/script/locale/ru-RU/notify.ttf kain/scripts/cave.shader kain/scripts/common.shader kain/scripts/map_graveyard.shader kain/scripts/map_pillars.shader kain/scripts/map_wilderness.shader kain/scripts/models_mapmodel.shader kain/scripts/skip.shader kain/scripts/special.shader kain/scripts/special_overlay.shader kain/scripts/write.cmd kain/scripts/writeoverlayshaders.cmd kain/scripts/writeshaderlist.cmd kain/scripts/writeskipshaders.cmd kain/scripts/writeterrainshader_b.png kain/scripts/writeterrainshader_d.png kain/scripts/writeterrainshader_f.png kain/scripts/writeterrainshader_mask.png kain/scripts/writeterrainshaders.cmd Model Texture Level Audio Script file Folder Document Binary file Other