SVN changelog

2481 by VorteX

Чистка: новые версии файлов .shader и другие обновления в скриптах.
Added
  •   kain/script/locale/default/fonts
  •   kain/script/locale/default/fonts/big.qfont
  •   kain/script/locale/default/fonts/big.ttf
  •   kain/script/locale/default/fonts/regular.qfont
  •   kain/script/locale/default/fonts/regular.ttf
  •   kain/script/locale/default/fonts/small.qfont
  •   kain/script/locale/default/fonts/small.ttf
  •   kain/script/locale/ru-RU/fonts
  •   kain/script/locale/ru-RU/fonts/big.qfont
  •   kain/script/locale/ru-RU/fonts/big.ttf
  •   kain/script/locale/ru-RU/fonts/regular.qfont
  •   kain/script/locale/ru-RU/fonts/regular.ttf
  •   kain/script/locale/ru-RU/fonts/small.qfont
  •   kain/script/locale/ru-RU/fonts/small.ttf
  •   kain/scripts/automation
  •   kain/scripts/automation/make_shaderlist.cmd
  •   kain/scripts/automation/make_shaders_overlay.cmd
  •   kain/scripts/automation/make_shaders_skip.cmd
  •   kain/scripts/automation/make_shaders_terrain.cmd
  •   kain/scripts/automation/terrainshader_b.png
  •   kain/scripts/automation/terrainshader_d.png
  •   kain/scripts/automation/terrainshader_f.png
  •   kain/scripts/automation/terrainshader_mask.png
  •   kain/scripts/automation/write.cmd
  •   kain/scripts/editlights
  •   kain/scripts/editlights/camerastuff.ns2
  •   kain/scripts/editlights/decorator.ns2
  •   kain/scripts/editlights/dialogs.ns2
  •   kain/scripts/editlights/editor.ttf
  •   kain/scripts/editlights/lighteditor.ns2
  •   kain/scripts/editlights/menu.ns2
  •   kain/scripts/editlights/modelviewer.ns2
  •   kain/scripts/editlights/system.ns2
  •   kain/scripts/editlights/templates.ns2
  •   kain/scripts/map_w1m1-cemetery.shader (from /trunk/bo1/kain/scripts/map_graveyard.shader:2412)
  •   kain/scripts/map_w1m3-pillars.shader (from /trunk/bo1/kain/scripts/map_pillars.shader:2412)
  •   kain/scripts/map_w1m4-wilderness.shader (from /trunk/bo1/kain/scripts/map_wilderness.shader:2412)
  •   kain/scripts/menu
  •   kain/scripts/menu/build.ns2
  •   kain/scripts/menu/m_gameoptions.ns2
  •   kain/scripts/menu/m_gamestats.ns2
  •   kain/scripts/menu/m_main.ns2
  •   kain/scripts/menu/m_main_demo.ns2
  •   kain/scripts/menu/m_main_ingame.ns2
  •   kain/scripts/menu/m_message.ns2
  •   kain/scripts/menu/m_message_sacrifice.ns2
  •   kain/scripts/menu/m_message_sanctuary.ns2
  •   kain/scripts/menu/m_message_save.ns2
  •   kain/scripts/menu/m_more.ns2
  •   kain/scripts/menu/m_more_language.ns2
  •   kain/scripts/menu/m_options.ns2
  •   kain/scripts/menu/m_options_audio.ns2
  •   kain/scripts/menu/m_options_color.ns2
  •   kain/scripts/menu/m_options_controls.ns2
  •   kain/scripts/menu/m_options_graphics.ns2
  •   kain/scripts/menu/m_options_screen.ns2
  •   kain/scripts/menu/m_saveload.ns2
  •   kain/scripts/menu/menu.ns2
  •   kain/scripts/menu/system.ns2
  •   kain/scripts/models_mapobjects_cave.shader
  •   kain/scripts/models_mapobjects_crypt.shader
  •   kain/scripts/models_mapobjects_dungeon.shader
  •   kain/scripts/models_mapobjects_graveyard.shader
  •   kain/scripts/models_mapobjects_inn.shader
  •   kain/scripts/models_mapobjects_misc.shader
  •   kain/scripts/models_mapobjects_spikes.shader
  •   kain/scripts/models_mapobjects_town.shader
  •   kain/scripts/models_mapobjects_trees.shader
  •   kain/scripts/textures_common.shader (from /trunk/bo1/kain/scripts/common.shader:2412)
  •   kain/scripts/textures_darkplaces.shader
  •   kain/scripts/textures_skip.shader (from /trunk/bo1/kain/scripts/skip.shader:2412)
  •   kain/scripts/textures_special.shader (from /trunk/bo1/kain/scripts/special.shader:2412)
  •   kain/scripts/textures_special_overlay.shader (from /trunk/bo1/kain/scripts/special_overlay.shader:2412)
Modified
  •   devkit/quakec/sourcescanner.ini
  •   kain/glsl/default.glsl
  •   kain/lightstyles.txt
  •   kain/menu.dat
  •   kain/menu.lno
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/quake.rc
  •   kain/radiant/models/info_player_start.md2
  •   kain/script/locale/default/credits.txt
  •   kain/script/locale/default/gameover.txt
  •   kain/script/locale/default/menu.ns2
  •   kain/script/locale/default/menu.nsx
  •   kain/script/locale/es_ES/menu.ns2
  •   kain/script/locale/es_ES/menu.nsx
  •   kain/script/locale/ru-RU/gameover.txt
  •   kain/script/locale/ru-RU/menu.ns2
  •   kain/script/locale/ru-RU/menu.nsx
  •   kain/script/menu/config.ns2
  •   kain/script/menu/menu.ns2
  •   kain/script/menu/template.ns2
  •   kain/scripts/decorations.txt
  •   kain/scripts/models_envmap.shader
  •   kain/scripts/shaderlist.txt
  •   kain/scripts/terraintypes.txt
  •   kain/scripts/textures_cellar.shader
  •   kain/scripts/textures_crypt.shader
  •   kain/scripts/textures_decals.shader
  •   kain/scripts/textures_dungeon.shader
  •   kain/scripts/textures_liquid.shader
  •   kain/scripts/textures_mausoleum.shader
  •   kain/scripts/textures_murals.shader
  •   kain/scripts/textures_signboard.shader
  •   kain/scripts/textures_surfaces.shader
  •   kain/scripts/textures_terrain.shader
  •   kain/scripts/textures_town.shader
  •   mapeditor/kain.game/kain/entities.ent
  •   omnicide.exe
  •   zlib1.dll
Deleted
  •   benchmark.bat
  •   benchmarks.txt
  •   kain/bench_crypt2.dem
  •   kain/bench_graveyard1.dem
  •   kain/bench_hi.cfg
  •   kain/bench_max.cfg
  •   kain/bench_norm.cfg
  •   kain/bench_ziegsturhl.dem
  •   kain/engine.cfg
  •   kain/omnicide.cfg
  •   kain/script/locale/default/button.ttf
  •   kain/script/locale/default/credits.qfont
  •   kain/script/locale/default/credits.ttf
  •   kain/script/locale/default/credits2.qfont
  •   kain/script/locale/default/notify.ttf
  •   kain/script/locale/ru-RU/button.ttf
  •   kain/script/locale/ru-RU/credits.qfont
  •   kain/script/locale/ru-RU/credits.ttf
  •   kain/script/locale/ru-RU/credits2.qfont
  •   kain/script/locale/ru-RU/notify.ttf
  •   kain/scripts/cave.shader
  •   kain/scripts/common.shader
  •   kain/scripts/map_graveyard.shader
  •   kain/scripts/map_pillars.shader
  •   kain/scripts/map_wilderness.shader
  •   kain/scripts/models_mapmodel.shader
  •   kain/scripts/skip.shader
  •   kain/scripts/special.shader
  •   kain/scripts/special_overlay.shader
  •   kain/scripts/write.cmd
  •   kain/scripts/writeoverlayshaders.cmd
  •   kain/scripts/writeshaderlist.cmd
  •   kain/scripts/writeskipshaders.cmd
  •   kain/scripts/writeterrainshader_b.png
  •   kain/scripts/writeterrainshader_d.png
  •   kain/scripts/writeterrainshader_f.png
  •   kain/scripts/writeterrainshader_mask.png
  •   kain/scripts/writeterrainshaders.cmd

 

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