SVN changelog

673 by VorteX

1 files

Подробнее: 673 by VorteX

672 by VorteX

reworking mapobjects structure, part1 - graveyard models

Подробнее: 672 by VorteX

671 by VorteX

some more work on graveyard1

Подробнее: 671 by VorteX

670 by VorteX

* water shader (r_water 1 to on)

Подробнее: 670 by VorteX

669 by VorteX

* graveyard1 progressind - reworked all fences* reworked grvstone textures (raised brightness)* updated water texture* updated csprogs day ambient value* all super X lightmap builds now uses -lomem which has <400 mb memory usage, but +20-85% compile time

Подробнее: 669 by VorteX

668 by Mean Person

8 files

Подробнее: 668 by Mean Person

667 by VorteX

lower sun ambiencefixed smoothing bug on grvstone6 on terratest (a was forgot to remove the key)Fixed grvstone6 gloss to be less intensive

Подробнее: 667 by VorteX

666 by VorteX

* fix stupid bug in water shader (was not working at all)* minor change in grvstone6 gloss

Подробнее: 666 by VorteX

665 by VorteX

grvstone6 on terratest

Подробнее: 665 by VorteX

664 by VorteX

grvstone6 textured

Подробнее: 664 by VorteX

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