Editing Repository Reference/Key Concepts
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{{navigation title|Introduction}} | {{navigation title|Introduction}} | ||
− | {{grammar | + | {{grammar}} |
==Development vs Release== | ==Development vs Release== | ||
Blood Omnicide release version is different from what you get in repository. | Blood Omnicide release version is different from what you get in repository. | ||
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==Sources are saved== | ==Sources are saved== | ||
− | All media file sources get saved to SVN, including source files for tools, textures and models. The only reason | + | All media file sources get saved to SVN, including source files for tools, textures and models. The only reason some source file dont get saved, is when it's size are too big (>100Mb). Sources are saved in the same folder as their exported files. The code sources doesnt need an futher explanation, but textures and models apparently are: |
'''Texture sources''' | '''Texture sources''' | ||
− | :Source | + | :Source are the base image (PSD or whatever) you are exporting to [[TGA]] texture. |
'''Model sources''' | '''Model sources''' | ||
− | : | + | :This have alot of variations. For static models it is best to save sources as [[ASE]] files, if models are animated, store whatever source file you have (MAX, blend etc.) |
==Common conventions== | ==Common conventions== |