MD3 Compiler

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{{grammar}}
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{{grammar checked|darth}}
 
[[File:Tutorial_md3_01.jpg|thumb|300px|Compiler main window]]
 
[[File:Tutorial_md3_01.jpg|thumb|300px|Compiler main window]]
 
NPherno's MD3 Compiler is a small but useful tool to preview and tweak [[MD3]] models.
 
NPherno's MD3 Compiler is a small but useful tool to preview and tweak [[MD3]] models.
  
 
==Features==  
 
==Features==  
* Loading MD3, [[ASE]], 3DS files
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* MD3, [[ASE]], 3DS files support
* Exporting MD3
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* Export as MD3
* Inspection of model structure (surfaces, msterials, shading, frames, tags)
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* Inspection of model structure (surfaces, materials, shading, frames, tags)
* Altering material assigned to surface
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* Alter materials assigned to surface
 
* Remove selected frame/surface
 
* Remove selected frame/surface
 
* Rebuild normals using UV seams or smooth mode
 
* Rebuild normals using UV seams or smooth mode
  
 
==Known bugs==
 
==Known bugs==
{{bug|When altering surface material or name, changes arent saved until some another surface is selected. To apply changes click on dropbox and select some surface.}}
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{{bug|When altering surface material or name, changes are not saved until some another surface is selected. To apply changes click on dropbox and select some surface.}}
{{bug|Normals are not loaded for ASE and 3DS, should rebuild them.}}
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{{bug|Normals are not loaded for ASE and 3DS, must rebuild them.}}
  
 
==Tutorials==
 
==Tutorials==
* [[Tutorials:Altering a material using Npherno MD3 Compiler|Altering a material using NPherno MD3 Compiler]]
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* [[Tutorials:Altering a material using NPherno MD3 Compiler|Altering a material using NPherno MD3 Compiler]]
  
 
==Download==
 
==Download==
http://omnicide.legacy-of-kain.ru/files/tools/md3_compiler.zip
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https://de.ws.q3df.org/editing/files/D3C.zip
 
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[[Category:Tools]]
 
[[Category:Tools]]
 
{{finished}}
 
{{finished}}
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__NOTOC__

Latest revision as of 04:26, 9 July 2021

Compiler main window

NPherno's MD3 Compiler is a small but useful tool to preview and tweak MD3 models.

[edit] Features

  • MD3, ASE, 3DS files support
  • Export as MD3
  • Inspection of model structure (surfaces, materials, shading, frames, tags)
  • Alter materials assigned to surface
  • Remove selected frame/surface
  • Rebuild normals using UV seams or smooth mode

[edit] Known bugs

Bug: When altering surface material or name, changes are not saved until some another surface is selected. To apply changes click on dropbox and select some surface.
Bug: Normals are not loaded for ASE and 3DS, must rebuild them.

[edit] Tutorials

[edit] Download

https://de.ws.q3df.org/editing/files/D3C.zip

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