Entity classes

From Blood Wiki
Revision as of 23:33, 15 May 2014 by 95.31.46.12 (Talk)

Jump to: navigation, search
This page is not finished
You can help by editing and extending it.

Archetypes

Entity archetypes are defined in gamecode. It sets a common behavior of an entity class. A typical archetypes are: Monsters, Items, Spots, Triggerw etc.

Misc

Submodels

Items

Triggers

Zones


Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox