3dsMax ASE Importer

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(Created page with "{{finished}} {{grammar}} importer main window 3ds Max ASE import plugin was originally created by Christer Janson at Kinetix D...")
 
(Downloads)
 
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==Downloads==
 
==Downloads==
 +
* [https://github.com/paulvortex/MaxAseImporter GitHub repository]
 
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_max7.zip ASE Importer 1.0 for Max 7]
 
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_max7.zip ASE Importer 1.0 for Max 7]
 +
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_max2011_x86.zip ASE Importer 1.0 for Max 2011 x86 (untested)]
 +
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_max2011_x64.zip ASE Importer 1.0 for Max 2011 x64 (untested)]
 
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_max2012_x86.zip ASE Importer 1.0 for Max 2012 x86]
 
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_max2012_x86.zip ASE Importer 1.0 for Max 2012 x86]
 
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_max2012_x64.zip ASE Importer 1.0 for Max 2012 x64]
 
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_max2012_x64.zip ASE Importer 1.0 for Max 2012 x64]
* [http://omnicide.legacy-of-kain.ru/files/tools/aseimporter_1.00_src.zip ASE Importer 1.0 sourcecode]
 
  
 
==See also==
 
==See also==

Latest revision as of 01:31, 20 September 2013

importer main window

3ds Max ASE import plugin was originally created by Christer Janson at Kinetix Development as part of 3D Studio Max SDK.

With several fixups and tweaks it can be compiled into a working ASE Import plugin.

Can import:

  • Triangle, normal and UV data
  • Object positions, rotation, pivot
  • Position/rotation/scale controllers (animation)
  • Material list
  • Vertex colors
  • Lights
  • Cameras
  • Shapes
  • Helpers

Fixes by Pavel [VorteX] Timofeyev:

  • Several code cleanups to make it work with Max 2012
  • Can import Quake 3 material names by detecting "textures/", "models/", "particles/", "gfx/" (base path should be supplied)
  • Fixed smoothing groups and U/V import

Bugs:

  • Edges sometimes are not imported correctly
  • Vertex morph animation is not supported

[edit] Downloads

[edit] See also

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