3dsMax ASE Importer
From Blood Wiki
3ds Max ASE import plugin was originally created by Christer Janson at Kinetix Development as part of 3D Studio Max SDK.
With several fixups and tweaks it can be compiled into a working ASE Import plugin.
Can import:
- Triangle, normal and UV data
- Object positions, rotation, pivot
- Position/rotation/scale controllers (animation)
- Material list
- Vertex colors
- Lights
- Cameras
- Shapes
- Helpers
Fixes by Pavel [VorteX] Timofeyev:
- Several code cleanups to make it work with Max 2012
- Can import Quake 3 material names by detecting "textures/", "models/", "particles/", "gfx/" (base path should be supplied)
- Fixed smoothing groups and U/V import
Bugs:
- Edges sometimes are not imported correctly
- Vertex morph animation is not supported
Downloads
- ASE Importer 1.0 for Max 7
- ASE Importer 1.0 for Max 2012 x86
- ASE Importer 1.0 for Max 2012 x64
- ASE Importer 1.0 sourcecode