NSX (QFont)
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Should be the first groups of file, it sets font drawer and face group. | Should be the first groups of file, it sets font drawer and face group. | ||
− | ==== type | + | {| border="1" cellpadding="20" cellspacing="0" style="border-collapse: collapse" |
− | Type of font drawer, each of it has it's advantages and disadvantages: | + | !Key |
+ | !Value | ||
+ | !Description | ||
+ | |- | ||
+ | |type | ||
+ | |''x'' | ||
+ | |Type of font drawer, each of it has it's advantages and disadvantages: | ||
Possible values: | Possible values: | ||
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* ''ascii'' - Quake ascii conchars (256 chars on a 16*16 table) | * ''ascii'' - Quake ascii conchars (256 chars on a 16*16 table) | ||
* ''glyph'' - QuakeC glyph font renderer (each char is separatepic). | * ''glyph'' - QuakeC glyph font renderer (each char is separatepic). | ||
− | + | |- | |
− | + | |face | |
− | Path to the font face group. | + | |''string'' |
− | + | |Path to the font face group. | |
− | + | |- | |
− | + | |brightness | |
− | Floating point value of brightness scale. 1 is nothing, 0.1 is 10% etc. | + | |''value'' |
+ | |Floating point value of brightness scale. 1 is nothing, 0.1 is 10% etc. | ||
Applies to all renderer types. | Applies to all renderer types. | ||
− | + | |- | |
− | + | |slot | |
− | + | |''slotname'' | |
− | + | |Engine font slot. Used to replace fontmaps that was already initialized. | |
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− | Engine font slot. Used to replace fontmaps that was already initialized. | + | |
Darkplaces engine have this fixed slots: default, console, sbar, notify, chat, centerprint, infobar, menu, user0, user1, user2, user3, user4, user5, user6, user7. | Darkplaces engine have this fixed slots: default, console, sbar, notify, chat, centerprint, infobar, menu, user0, user1, user2, user3, user4, user5, user6, user7. | ||
+ | |- | ||
+ | |glyphs | ||
+ | |''string'' | ||
+ | |Engine font slot. Used to replace fontmaps that was already initialized. | ||
− | + | Engine will render font pages containing this string chars (others will be rendered on demand). | |
− | + | |- | |
− | Engine will render font pages containing this string chars. | + | |r_antialias |
− | + | |''0/1'' | |
− | + | |Toggles antialiasing for font pages renderer. | |
− | + | |- | |
− | Toggles antialiasing for font pages renderer. | + | |r_hinting |
+ | |''0/1/2/3'' | ||
+ | |Toggles hinting for font pages renderer. 0 - no hinting, 1 - light autohintinh, 2 - full autohinting, 3 - full hinting. | ||
+ | |} | ||
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Revision as of 19:33, 2 July 2012
Introduction
.QFONT files are .NSX scripts that holds parameters for NetherMenu font draw module.
Example of .QFONT file contents:
[qfont] type=FT face=default brightness=0.8 width=1.2 [default] file=./big.ttf sizes=38 glyphs=abcdefghijklmnopqrttuvwxyz0123456789 r_shadow=0.8 r_shadowblur=1 r_shadowofs=0 0.5 0.5
Structure
[qfont] group
Should be the first groups of file, it sets font drawer and face group.
Key | Value | Description |
---|---|---|
type | x | Type of font drawer, each of it has it's advantages and disadvantages:
Possible values:
|
face | string | Path to the font face group. |
brightness | value | Floating point value of brightness scale. 1 is nothing, 0.1 is 10% etc.
Applies to all renderer types. |
slot | slotname | Engine font slot. Used to replace fontmaps that was already initialized.
Darkplaces engine have this fixed slots: default, console, sbar, notify, chat, centerprint, infobar, menu, user0, user1, user2, user3, user4, user5, user6, user7. |
glyphs | string | Engine font slot. Used to replace fontmaps that was already initialized.
Engine will render font pages containing this string chars (others will be rendered on demand). |
r_antialias | 0/1 | Toggles antialiasing for font pages renderer. |
r_hinting | 0/1/2/3 | Toggles hinting for font pages renderer. 0 - no hinting, 1 - light autohintinh, 2 - full autohinting, 3 - full hinting. |
if (key == "r_antialias") { r_antialias = stof(val); continue; }
if (key == "r_hinting") { r_hinting = stof(val); continue; }
if (key == "r_shadow") { r_outline = stof(val); continue; }
if (key == "r_shadowblur") { r_outlineblur = stof(val); continue; }
if (key == "r_shadowofs") { r_outlineofs = stov(val); continue; }
if (key == "r_charcushion"){ r_charcushion = stof(val); continue; }
if (key == "r_charscale") { r_charscale = stof(val); continue; }