NetherMenu

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[edit] Introduction

NetherMenu is QuakeC framework that covers GUI making, generic scripting and 2D draw. It's used widely in Blood Omnicide gamecode allowing for external scripting of game aspects.

[edit] Modules

NetherScript 2.0 - extendable text files parser with support of precompiler (#define, #ifdef, #include etc.).

NetherCode - extendable script language for making mathematical expressions and dynamic code.

NetherConfig - INI-like files parser

[edit] See also

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