NetherMenu
From Blood Wiki
[edit] Introduction
NetherMenu is QuakeC framework that covers GUI making, generic scripting and 2D draw. It's used widely in Blood Omnicide gamecode allowing for external scripting of game aspects.
[edit] Modules
NetherScript 2.0 - extendable text files parser with support of precompiler (#define, #ifdef, #include etc.).
NetherCode - extendable script language for making mathematical expressions and dynamic code.
NetherConfig - INI-like files parser