MD3 Compiler
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==Features== | ==Features== | ||
− | * | + | * MD3, [[ASE]], 3DS files support |
− | * | + | * Export as MD3 |
− | * Inspection of model structure (surfaces, | + | * Inspection of model structure (surfaces, materials, shading, frames, tags) |
− | * | + | * Alter materials assigned to surface |
* Remove selected frame/surface | * Remove selected frame/surface | ||
* Rebuild normals using UV seams or smooth mode | * Rebuild normals using UV seams or smooth mode |
Revision as of 17:27, 2 August 2012
NPherno's MD3 Compiler is a small but useful tool to preview and tweak MD3 models.
Contents |
Features
- MD3, ASE, 3DS files support
- Export as MD3
- Inspection of model structure (surfaces, materials, shading, frames, tags)
- Alter materials assigned to surface
- Remove selected frame/surface
- Rebuild normals using UV seams or smooth mode
Known bugs
Bug: When altering surface material or name, changes arent saved until some another surface is selected. To apply changes click on dropbox and select some surface.
Bug: Normals are not loaded for ASE and 3DS, should rebuild them.
Tutorials
Download
http://omnicide.legacy-of-kain.ru/files/tools/md3_compiler.zip