MD3 Compiler
From Blood Wiki
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{{bug|When altering surface material or name, changes arent saved until some another surface is selected. To apply changes click on dropbox and select some surface.}} | {{bug|When altering surface material or name, changes arent saved until some another surface is selected. To apply changes click on dropbox and select some surface.}} | ||
{{bug|Normals are not loaded for ASE and 3DS, should rebuild them.}} | {{bug|Normals are not loaded for ASE and 3DS, should rebuild them.}} | ||
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+ | ==Tutorials== | ||
+ | * [[Tutorials:Altering a skin-path using Npherno MD3 Compiler|Altering a skin-path using Npherno MD3 Compiler]] | ||
==Download== | ==Download== |
Revision as of 12:31, 1 August 2012
NPherno's MD3 Compiler is a small but useful tool to preview and tweak MD3 models.
Contents |
Features
- Loading MD3, ASE, 3DS files
- Exporting MD3
- Inspection of model structure (surfaces, msterials, shading, frames, tags)
- Altering material assigned to surface
- Remove selected frame/surface
- Rebuild normals using UV seams or smooth mode
Known bugs
Bug: When altering surface material or name, changes arent saved until some another surface is selected. To apply changes click on dropbox and select some surface.
Bug: Normals are not loaded for ASE and 3DS, should rebuild them.
Tutorials
Download
http://omnicide.legacy-of-kain.ru/files/tools/md3_compiler.zip