MD3 Compiler
From Blood Wiki
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− | {{ | + | {{grammar}} |
− | + | [[File:Tutorial_md3_01.jpg|thumb|300px|Compiler main window]] | |
NPherno's MD3 Compiler is a small but useful tool to preview and tweak [[MD3]] models. | NPherno's MD3 Compiler is a small but useful tool to preview and tweak [[MD3]] models. | ||
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* Loading MD3, [[ASE]], 3DS files | * Loading MD3, [[ASE]], 3DS files | ||
* Exporting MD3 | * Exporting MD3 | ||
− | * | + | * Inspection of model structure (surfaces, msterials, shading, frames, tags) |
* Altering material assigned to surface | * Altering material assigned to surface | ||
* Remove selected frame/surface | * Remove selected frame/surface | ||
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[[Category:Tools]] | [[Category:Tools]] | ||
+ | {{finished}} |
Revision as of 12:30, 1 August 2012
NPherno's MD3 Compiler is a small but useful tool to preview and tweak MD3 models.
Features
- Loading MD3, ASE, 3DS files
- Exporting MD3
- Inspection of model structure (surfaces, msterials, shading, frames, tags)
- Altering material assigned to surface
- Remove selected frame/surface
- Rebuild normals using UV seams or smooth mode
Known bugs
Bug: When altering surface material or name, changes arent saved until some another surface is selected. To apply changes click on dropbox and select some surface.
Bug: Normals are not loaded for ASE and 3DS, should rebuild them.
Download
http://omnicide.legacy-of-kain.ru/files/tools/md3_compiler.zip