Pattern script
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(Difference between revisions)
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{| border=1 cellspacing=0 cellpadding=3 style="border-collapse: collapse" width=60% | {| border=1 cellspacing=0 cellpadding=3 style="border-collapse: collapse" width=60% | ||
− | ! width= | + | ! width=5% | Operator |
− | ! width= | + | ! width=10% | Description |
− | ! width= | + | ! width=5% | Operator |
− | ! width= | + | ! width=10% | Description |
+ | ! width=5% | Operator | ||
+ | ! width=10% | Description | ||
|- | |- | ||
| ( ''expression'' ) | | ( ''expression'' ) |
Revision as of 02:18, 3 July 2012
Introduction
Pattern script is special kind of expressions that returns 1 or 0. Pattern scripts are used to determine availability of some functionality or event.
Pattern scripts are used:
- By monsters to check if its a time to spawn/hide
- By gamemodels to check if it could be hit by certain weapon
Operators
Operator | Description | Operator | Description | Operator | Description |
---|---|---|---|---|---|
( expression ) | Expression | ||||
& | Logic 'And' | ||||
Logic 'Or' | |||||
> | Bigger | ||||
< | Lesser |