MD3 Compiler
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==Known bugs== | ==Known bugs== | ||
− | {{bug|When altering surface material or name, changes | + | {{bug|When altering surface material or name, changes are not saved until some another surface is selected. To apply changes click on dropbox and select some surface.}} |
− | {{bug|Normals are not loaded for ASE and 3DS, | + | {{bug|Normals are not loaded for ASE and 3DS, must rebuild them.}} |
==Tutorials== | ==Tutorials== |
Revision as of 17:28, 2 August 2012
NPherno's MD3 Compiler is a small but useful tool to preview and tweak MD3 models.
Contents |
Features
- MD3, ASE, 3DS files support
- Export as MD3
- Inspection of model structure (surfaces, materials, shading, frames, tags)
- Alter materials assigned to surface
- Remove selected frame/surface
- Rebuild normals using UV seams or smooth mode
Known bugs
Bug: When altering surface material or name, changes are not saved until some another surface is selected. To apply changes click on dropbox and select some surface.
Bug: Normals are not loaded for ASE and 3DS, must rebuild them.
Tutorials
Download
http://omnicide.legacy-of-kain.ru/files/tools/md3_compiler.zip