MD3 Compiler
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− | {{grammar}} | + | {{grammar checked|darth}} |
[[File:Tutorial_md3_01.jpg|thumb|300px|Compiler main window]] | [[File:Tutorial_md3_01.jpg|thumb|300px|Compiler main window]] | ||
NPherno's MD3 Compiler is a small but useful tool to preview and tweak [[MD3]] models. | NPherno's MD3 Compiler is a small but useful tool to preview and tweak [[MD3]] models. | ||
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==Known bugs== | ==Known bugs== | ||
− | {{bug|When altering surface material or name, changes | + | {{bug|When altering surface material or name, changes are not saved until some another surface is selected. To apply changes click on dropbox and select some surface.}} |
− | {{bug|Normals are not loaded for ASE and 3DS, | + | {{bug|Normals are not loaded for ASE and 3DS, must rebuild them.}} |
==Tutorials== | ==Tutorials== | ||
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==Download== | ==Download== | ||
− | + | https://de.ws.q3df.org/editing/files/D3C.zip | |
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[[Category:Tools]] | [[Category:Tools]] | ||
{{finished}} | {{finished}} | ||
+ | __NOTOC__ |
Latest revision as of 04:26, 9 July 2021
NPherno's MD3 Compiler is a small but useful tool to preview and tweak MD3 models.
[edit] Features
- MD3, ASE, 3DS files support
- Export as MD3
- Inspection of model structure (surfaces, materials, shading, frames, tags)
- Alter materials assigned to surface
- Remove selected frame/surface
- Rebuild normals using UV seams or smooth mode
[edit] Known bugs
Bug: When altering surface material or name, changes are not saved until some another surface is selected. To apply changes click on dropbox and select some surface.
Bug: Normals are not loaded for ASE and 3DS, must rebuild them.