SVN changelog
3085 by VorteX
Make kain weapons have different physics push strength (mace 2x better than sword etc.). Fixed sprint dampening to work on cemetery gates and house doors.
Modified
devkit/quakec/progs.dat/scenery.qc
devkit/quakec/progs.dat/world.qc
devkit/quakec/shared/physics.qc
kain/csprogs.dat
kain/csprogs.lno
kain/maps/w0m1-ziegsturhl.bsp
kain/maps/w0m1-ziegsturhl.map
kain/maps/w1m1-cemetery.bsp
kain/maps/w1m1-cemetery.map
kain/maps/w1m2-ziegsturhl.bsp
kain/maps/w1m2-ziegsturhl.map
kain/maps/w1m3-pillars.bsp
kain/maps/w1m3-pillars.map
kain/progs.dat
kain/progs.lno
mapeditor/kain.game/kain/entities.ent
Model Texture Level Audio Script file Folder Document Binary file Other