SVN changelog

3284 by VorteX

There are some bugs found in bloodmap64 (primarily lack of decals in compiled maps). Use 32-bit bloodmap for BSP and VIS phases until bugs are fixed.
Modified
  •   mapeditor/kain.game/bloodmap/bloodmap.exe
  •   mapeditor/kain.game/bloodmap64/bloodmap.exe
  •   mapeditor/kain.game/build.cmd
  •   mapeditor/kain.game/default_build_menu.xml

 

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