SVN changelog 3284 by VorteX There are some bugs found in bloodmap64 (primarily lack of decals in compiled maps). Use 32-bit bloodmap for BSP and VIS phases until bugs are fixed. Modified mapeditor/kain.game/bloodmap/bloodmap.exe mapeditor/kain.game/bloodmap64/bloodmap.exe mapeditor/kain.game/build.cmd mapeditor/kain.game/default_build_menu.xml Model Texture Level Audio Script file Folder Document Binary file Other