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SVN changelog
424 by VorteX
- Détails
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Créé le dimanche 31 mai 2009 07:31
implemented test filter postprocess shaders - edge detection, emboss, sharpen, blur. Use with r_glsl_usepostprocess 1, r_glsl_postprocess_uservec1 "edge emboss sharpen blue", typical case is "0 0 0.2 0"
Lire la suite : 424 by VorteX
415 by VorteX
- Détails
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Créé le mercredi 27 mai 2009 06:40
terrain reworked (splitted GROUND and MUD textures) part 2 (shaders)added grvstone2.md3 (alternative to grvstone1.md3)fixed drunk player movement over terrain
Lire la suite : 415 by VorteX
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